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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="dave2008" data-source="post: 6879364" data-attributes="member: 83242"><p>I ran a level 30 (4e) one shot once where the PCs were fully powered and over the course of 2 days (real time) they took down a demon horde, Dagon, Torog and then Tiamat ( a very beefed up tiamat). The battle against tiamat took three hours (PCs at full resources) and left 4 PCS dead, one dying, and one with less then 20 HP when the finally banished her. It was very epic. The funny thing is we played the whole thing in a car while driving to and back from St. Louis (my wife was kind enough to drive), so we played it all TotM. Who said you can't play 4e without minis and a grid!</p><p></p><p></p><p></p><p>I'm sure it changes things up from the guidelines, but I find it unlikely the stereotypical 5e group runs 6-8 encounters a day. We also have 6 PCs which changes the resource allocation as well.</p><p></p><p></p><p></p><p>I'm sure it exist for some, but I have also seen people complain for fighter dominance. I think it mostly comes down to your perspective and how you play. The optimizers I've seen on this forum who have played high levels commented that they would never take a pure caster, preferring either to multi-class or take a partial caster. I'm not sure if that is caster dominance or not, 50/50 I guess. The problem at higher level for casters is monsters have magic resistance and legendary resistance.</p><p></p><p></p><p></p><p>OK, I thought you were talking about 5e, that makes more sense now.</p><p></p><p></p><p></p><p>I don't typical do play logs, but I will try to keep track and write something up the next time we play.</p></blockquote><p></p>
[QUOTE="dave2008, post: 6879364, member: 83242"] I ran a level 30 (4e) one shot once where the PCs were fully powered and over the course of 2 days (real time) they took down a demon horde, Dagon, Torog and then Tiamat ( a very beefed up tiamat). The battle against tiamat took three hours (PCs at full resources) and left 4 PCS dead, one dying, and one with less then 20 HP when the finally banished her. It was very epic. The funny thing is we played the whole thing in a car while driving to and back from St. Louis (my wife was kind enough to drive), so we played it all TotM. Who said you can't play 4e without minis and a grid! I'm sure it changes things up from the guidelines, but I find it unlikely the stereotypical 5e group runs 6-8 encounters a day. We also have 6 PCs which changes the resource allocation as well. I'm sure it exist for some, but I have also seen people complain for fighter dominance. I think it mostly comes down to your perspective and how you play. The optimizers I've seen on this forum who have played high levels commented that they would never take a pure caster, preferring either to multi-class or take a partial caster. I'm not sure if that is caster dominance or not, 50/50 I guess. The problem at higher level for casters is monsters have magic resistance and legendary resistance. OK, I thought you were talking about 5e, that makes more sense now. I don't typical do play logs, but I will try to keep track and write something up the next time we play. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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