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D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="dave2008" data-source="post: 6879824" data-attributes="member: 83242"><p>I too think 5e monsters need some work, but I generally find it easier to do than 4e (unless it is a straight up reskin). Though, 5e is probably easier for me because of all the work I did to change monsters in 4e. For 5e I have actually created my own Monster Design by CR table for monsters CR11-50. In my table I increased AC, DC, Attack bonus, & DPR to keep my monsters around longer/make them more deadly (I've got a thread in the homebrew forum if your interested). After playing some more at higher levels in 5e I am looking at increase HP as well by adding elites, and solos like 4e (already tested some in my home game).</p><p></p><p>I also think the CR guidelines (as any guideline in D&D really) only apply to a particular style, group and the DM will need to modify as needed. I know some groups that use 2x or 3x deadly encounters regularly in 5e. Personally, like I eventually did with 4e, I ignore the guidelines and just make encounters based on the story or what I feel is logical for the particular game/adventure.</p><p></p><p>Also, I haven't much of an issue with creating long, feature rich battles (we typically do 3-4 combats a day). We did a one-off with level 20pcs & epic boons vs a beefed up Tiamat that was pretty fun and lasted 10 rounds before it became 100% clear the PCs where going to die. Depending on recharge rolls they probably had a round or 2 at most before a TPK. </p><p></p><p>I haven't seen the same issue with using a large number of lower CR monsters that you are experiencing. My PCs can handle as many as I am able to throw at them (and by that I mean as many monsters as I can reliably manage as a DM), the same as 4e.</p><p></p><p>No "solos" in 5e are definitely a bit weaksauce and dragons more so. If you don't give them the optional spell casting and smart spell selection they are pretty weak and definitely not equal CR to the part level (that's a losing fight for the dragon even by the encounter guidelines).</p></blockquote><p></p>
[QUOTE="dave2008, post: 6879824, member: 83242"] I too think 5e monsters need some work, but I generally find it easier to do than 4e (unless it is a straight up reskin). Though, 5e is probably easier for me because of all the work I did to change monsters in 4e. For 5e I have actually created my own Monster Design by CR table for monsters CR11-50. In my table I increased AC, DC, Attack bonus, & DPR to keep my monsters around longer/make them more deadly (I've got a thread in the homebrew forum if your interested). After playing some more at higher levels in 5e I am looking at increase HP as well by adding elites, and solos like 4e (already tested some in my home game). I also think the CR guidelines (as any guideline in D&D really) only apply to a particular style, group and the DM will need to modify as needed. I know some groups that use 2x or 3x deadly encounters regularly in 5e. Personally, like I eventually did with 4e, I ignore the guidelines and just make encounters based on the story or what I feel is logical for the particular game/adventure. Also, I haven't much of an issue with creating long, feature rich battles (we typically do 3-4 combats a day). We did a one-off with level 20pcs & epic boons vs a beefed up Tiamat that was pretty fun and lasted 10 rounds before it became 100% clear the PCs where going to die. Depending on recharge rolls they probably had a round or 2 at most before a TPK. I haven't seen the same issue with using a large number of lower CR monsters that you are experiencing. My PCs can handle as many as I am able to throw at them (and by that I mean as many monsters as I can reliably manage as a DM), the same as 4e. No "solos" in 5e are definitely a bit weaksauce and dragons more so. If you don't give them the optional spell casting and smart spell selection they are pretty weak and definitely not equal CR to the part level (that's a losing fight for the dragon even by the encounter guidelines). [/QUOTE]
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