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D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="thecasualoblivion" data-source="post: 6879939" data-attributes="member: 59096"><p>In other words, the entire combat day model doesn't work for me, and there isn't a RAW/system option to really tweak it. </p><p></p><p>A culture I don't particularly ascribe to.</p><p></p><p></p><p> I knew there was something I was leaving out. </p><p></p><p>Not everybody likes playing full casters, I've seen many a table where nobody does. Also, a lot of caster players are trigger happy and don't manage their slots to last all day.</p><p></p><p>It was kind of a culture thing for my groups to insist on Defender, healer and minimally effective Striker at the least. As being a Defender or healer wasn't really considered a sacrifice in 4E, this was rarely an issue(having a decent Striker was more a matter of having somebody competent play one). Even RPGA games with random strangers would jump through hoops to cover at least those three. People wanted good party composition enough to accomplish it almost always. Optimization was something I encouraged almost to the point of insisting on as a DM. The game ran faster with optimized PCs and optimization mitigated grind more than just about anything, both things that improved the experience for everybody.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6879939, member: 59096"] In other words, the entire combat day model doesn't work for me, and there isn't a RAW/system option to really tweak it. A culture I don't particularly ascribe to. I knew there was something I was leaving out. Not everybody likes playing full casters, I've seen many a table where nobody does. Also, a lot of caster players are trigger happy and don't manage their slots to last all day. It was kind of a culture thing for my groups to insist on Defender, healer and minimally effective Striker at the least. As being a Defender or healer wasn't really considered a sacrifice in 4E, this was rarely an issue(having a decent Striker was more a matter of having somebody competent play one). Even RPGA games with random strangers would jump through hoops to cover at least those three. People wanted good party composition enough to accomplish it almost always. Optimization was something I encouraged almost to the point of insisting on as a DM. The game ran faster with optimized PCs and optimization mitigated grind more than just about anything, both things that improved the experience for everybody. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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