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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Tony Vargas" data-source="post: 6880068" data-attributes="member: 996"><p>There isn't an anti-5e edition war that I've noticed. There are criticisms of the new edition (as always) and many of them are questionable or unfounded (ditto) - and deserving of a spirited defense - or resolvable (and warranting some discussion of how to fix them - which, in spite of thecasualoblivion's stated aim, is, I think, fair game on some of the topics we're visiting). Few of those criticisms sink to the level of the edition war, and, even then, they aren't picked up and repeated ad nauseum. </p><p></p><p>And, like I told thecasualoblivion - if you find it trivial and boring, it can't very well be over /too fast/, now can it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>(Actually, 'trivial' isn't even that unfair. Some 'easy' combats are to be expected in a 6-8 encounter day, they still consume (some) resources, so add up to something less trivial, though.)</p><p></p><p>It could have been pulled right off the front lines c2009.</p><p></p><p>Sure. Supports the 'faster combat' goal. Fewer monsters, less overhead for the DM, shorter DM/monster turns, manageable attrition vs the PCs, Bounded Accuracy favors the numerically superior side, PC victory likely.</p><p></p><p>Most likely. I used the builder or just eyeballed it in 4e. I wing it in 5e. </p><p></p><p>It's just one way to cope. One I like, but it's not for everyone. If you do get a handle on the 5e 'monster math' sharing the experience would be cool.</p><p></p><p>It does add potential drama. A large group of enemies can be a credible threat, even though you have a limited resource that can trivially annihilate them.</p><p></p><p>OK, so 'away from the table' preparation.</p><p></p><p>OK, sounds fair. You can always post here with specific questions or ideas. Make for some constructive threads. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I think it's perfectly appropriate to have 'Legendary' monsters at low level, just like it was fine to have low-level 'solos.' Maybe the name is misleading that way, but it's also evocative. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> You could take Lair Actions out of the Lair, too, in some cases, I'm sure. Make them Environment Actions, maybe?</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6880068, member: 996"] There isn't an anti-5e edition war that I've noticed. There are criticisms of the new edition (as always) and many of them are questionable or unfounded (ditto) - and deserving of a spirited defense - or resolvable (and warranting some discussion of how to fix them - which, in spite of thecasualoblivion's stated aim, is, I think, fair game on some of the topics we're visiting). Few of those criticisms sink to the level of the edition war, and, even then, they aren't picked up and repeated ad nauseum. And, like I told thecasualoblivion - if you find it trivial and boring, it can't very well be over /too fast/, now can it? ;) (Actually, 'trivial' isn't even that unfair. Some 'easy' combats are to be expected in a 6-8 encounter day, they still consume (some) resources, so add up to something less trivial, though.) It could have been pulled right off the front lines c2009. Sure. Supports the 'faster combat' goal. Fewer monsters, less overhead for the DM, shorter DM/monster turns, manageable attrition vs the PCs, Bounded Accuracy favors the numerically superior side, PC victory likely. Most likely. I used the builder or just eyeballed it in 4e. I wing it in 5e. It's just one way to cope. One I like, but it's not for everyone. If you do get a handle on the 5e 'monster math' sharing the experience would be cool. It does add potential drama. A large group of enemies can be a credible threat, even though you have a limited resource that can trivially annihilate them. OK, so 'away from the table' preparation. OK, sounds fair. You can always post here with specific questions or ideas. Make for some constructive threads. :) I think it's perfectly appropriate to have 'Legendary' monsters at low level, just like it was fine to have low-level 'solos.' Maybe the name is misleading that way, but it's also evocative. ;) You could take Lair Actions out of the Lair, too, in some cases, I'm sure. Make them Environment Actions, maybe? [/QUOTE]
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