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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="MoonSong" data-source="post: 6880227" data-attributes="member: 6689464"><p>I'm not that confident of it. </p><p></p><p></p><p></p><p>PCs are too sturdy. They heal too fast. You are too superfluous yet still needed -so it feels like a burden and there is no spotlight for- The official module wreaks havoc with everything else. </p><p></p><p></p><p></p><p>Needing an external source of power negates the feel of a sorcerer. It feels different. You don't feel special, born with magic when you need a book. It changes everything.</p><p></p><p></p><p>but you need it to take the feat?</p><p></p><p></p><p>Because a high level spell really is going to be relevant always of course. Instead of a very flexible staple that comes online early? </p><p></p><p></p><p>To take the feat.</p><p></p><p></p><p></p><p>They are core-only characters that cannot be done with core only 5e -and wasn't inclusivity a goal? -, and not exactly a build. Just not wanting combat magic, and wanting a familiar and fighting with weapons. That's about it. That is not a build -and really you are doing a disservice to my preference by calling it a build.-, It is a preference for innate magic-wielding characters, someone for whom this is not an option or a choice that can be discarded or taken away -what that wonderful magic is or what are the character goals, race, background or specialty-. I find nothing wonderful out of burning everything on my path. Those missing spells are very fun out of combat spells that aren't an option anymore, and there is not much interesting stuff to take their place. </p><p></p><p></p><p></p><p>Still a book, the book is the deal breaker re-skinned or not. (And I don't feel comfortable re-skinning)</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6880227, member: 6689464"] I'm not that confident of it. PCs are too sturdy. They heal too fast. You are too superfluous yet still needed -so it feels like a burden and there is no spotlight for- The official module wreaks havoc with everything else. Needing an external source of power negates the feel of a sorcerer. It feels different. You don't feel special, born with magic when you need a book. It changes everything. but you need it to take the feat? Because a high level spell really is going to be relevant always of course. Instead of a very flexible staple that comes online early? To take the feat. They are core-only characters that cannot be done with core only 5e -and wasn't inclusivity a goal? -, and not exactly a build. Just not wanting combat magic, and wanting a familiar and fighting with weapons. That's about it. That is not a build -and really you are doing a disservice to my preference by calling it a build.-, It is a preference for innate magic-wielding characters, someone for whom this is not an option or a choice that can be discarded or taken away -what that wonderful magic is or what are the character goals, race, background or specialty-. I find nothing wonderful out of burning everything on my path. Those missing spells are very fun out of combat spells that aren't an option anymore, and there is not much interesting stuff to take their place. Still a book, the book is the deal breaker re-skinned or not. (And I don't feel comfortable re-skinning) [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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