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Thoughts on 4E from an "Outsider"...
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<blockquote data-quote="GreatLemur" data-source="post: 3839508" data-attributes="member: 28553"><p>I think, for a lot of us who stuck around longer, that kind of "stand and swing" combat stopped being interestesting once the fundamental concept of RPGs lost its novelty. You've gotta give me more meaningful choices, or else it's <em>the dice</em> the win or lose the fight and not me, you know?</p><p></p><p>Honestly, I think you can pull this off in 3e. It's definitely not a style of play that's very well supported by the rules (no matter how much WotC will talk about miniatures not being necessary), but it can work if nobody on the table cares about the whole question of ambiguous placement, or minds ignoring various movement- and range-related effects. I expect 4e will be pretty much the same in this regard: You'll be able to fudge the square-counting, sure, but the rules will assume that you don't.</p><p></p><p>Personally, I don't use minatures simply because the damn things are expensive, but I make do with folded bits of paper on a big sheet of graph paper. A couple nights ago, I thought I'd skip doing even that for a fairly simple party-vs.-lone-monster fight, but I ended up bringing out my cheap-ass "minatures" in the end because the players wanted to know where they were in relation to everything else.</p></blockquote><p></p>
[QUOTE="GreatLemur, post: 3839508, member: 28553"] I think, for a lot of us who stuck around longer, that kind of "stand and swing" combat stopped being interestesting once the fundamental concept of RPGs lost its novelty. You've gotta give me more meaningful choices, or else it's [i]the dice[/i] the win or lose the fight and not me, you know? Honestly, I think you can pull this off in 3e. It's definitely not a style of play that's very well supported by the rules (no matter how much WotC will talk about miniatures not being necessary), but it can work if nobody on the table cares about the whole question of ambiguous placement, or minds ignoring various movement- and range-related effects. I expect 4e will be pretty much the same in this regard: You'll be able to fudge the square-counting, sure, but the rules will assume that you don't. Personally, I don't use minatures simply because the damn things are expensive, but I make do with folded bits of paper on a big sheet of graph paper. A couple nights ago, I thought I'd skip doing even that for a fairly simple party-vs.-lone-monster fight, but I ended up bringing out my cheap-ass "minatures" in the end because the players wanted to know where they were in relation to everything else. [/QUOTE]
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