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Thoughts on 5e skills.
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<blockquote data-quote="iserith" data-source="post: 7148779" data-attributes="member: 97077"><p>It says quite a bit about what the skills cover. The key difference between Perception and Investigation in my view is that Perception is used if the player wants to detect the presence of something and the DM is not sure whether the character can do that or not. Investigation is when the player wants to have the character make a deduction based on available clues but, again, the DM is not sure whether the character can do that or not.</p><p></p><p>One thing you want to do is make sure your players are stating a GOAL (what they hope to accomplish) and an APPROACH (what they do to achieve the goal). If they are clear about this, then it should be pretty easy to decide whether they succeed, fail, or whether they need to make an ability check and which skill or tool proficiency may apply.</p><p></p><p>Also, your players shouldn't want to "use Perception" or any other skill for that matter. Players shouldn't want to roll - it's better to succeed outright. Rolling is better than outright failure, but it's still not as good as outright success!</p></blockquote><p></p>
[QUOTE="iserith, post: 7148779, member: 97077"] It says quite a bit about what the skills cover. The key difference between Perception and Investigation in my view is that Perception is used if the player wants to detect the presence of something and the DM is not sure whether the character can do that or not. Investigation is when the player wants to have the character make a deduction based on available clues but, again, the DM is not sure whether the character can do that or not. One thing you want to do is make sure your players are stating a GOAL (what they hope to accomplish) and an APPROACH (what they do to achieve the goal). If they are clear about this, then it should be pretty easy to decide whether they succeed, fail, or whether they need to make an ability check and which skill or tool proficiency may apply. Also, your players shouldn't want to "use Perception" or any other skill for that matter. Players shouldn't want to roll - it's better to succeed outright. Rolling is better than outright failure, but it's still not as good as outright success! [/QUOTE]
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