Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on 6-7-13 Playtest Packet
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 6142538" data-attributes="member: 92511"><p>Concerning animate dead and warlocks...total hypothesis on my part, so take it for what its worth...</p><p></p><p>Since they've proposed "Paladin" as the Good alignment, along with Warden and Blaggard "Cavalier" [which I would very much like then to change to "Paladin" as the broad class with "Paladin" again as the Good alignment choice since Cavalier has none of the religion/alignment connotation of the actual proposed classes], maybe they will present a "Warlock" broad class with "Good/Neutral/Evil" alignment subclasses, such as, "Faye" for good [perhaps "and neutral"], "Star" for neutral [perhaps "and evil"], and "Diabolic" for evil. That way animate dead could be a spell for the evil or neutral and evil options. With the good not touching it. </p><p></p><p>alternately, they could remove "animate dead" as a spell and make it a class feature/power of necromancers and/or evil warlocks and/or evil priests. If that's the flavor they want [and for the record, I have no objects to it. Animating dead should be considered an "evil act" imho] they could work it in that way as opposed to an actual "spell" for people to say "Well, it's on the spell list, so why<em> can't</em> I do that?" Make it a feature of those classes that would do that and leave it off the spell list.</p><p></p><p>Just a coupla thoughts/ideas off the cuff.</p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6142538, member: 92511"] Concerning animate dead and warlocks...total hypothesis on my part, so take it for what its worth... Since they've proposed "Paladin" as the Good alignment, along with Warden and Blaggard "Cavalier" [which I would very much like then to change to "Paladin" as the broad class with "Paladin" again as the Good alignment choice since Cavalier has none of the religion/alignment connotation of the actual proposed classes], maybe they will present a "Warlock" broad class with "Good/Neutral/Evil" alignment subclasses, such as, "Faye" for good [perhaps "and neutral"], "Star" for neutral [perhaps "and evil"], and "Diabolic" for evil. That way animate dead could be a spell for the evil or neutral and evil options. With the good not touching it. alternately, they could remove "animate dead" as a spell and make it a class feature/power of necromancers and/or evil warlocks and/or evil priests. If that's the flavor they want [and for the record, I have no objects to it. Animating dead should be considered an "evil act" imho] they could work it in that way as opposed to an actual "spell" for people to say "Well, it's on the spell list, so why[I] can't[/I] I do that?" Make it a feature of those classes that would do that and leave it off the spell list. Just a coupla thoughts/ideas off the cuff. --SD [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on 6-7-13 Playtest Packet
Top