Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on 6-7-13 Playtest Packet
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6143475" data-attributes="member: 82106"><p>Yeah, I didn't really think you were coming down on one side or the other. I was jumping off from your starting point. I agree there's some degree of traditional "evil is a cosmic force" as part of D&D meta-setting. OTOH, especially in early editions, the meta-setting wasn't IMHO intended to be an iron-clad built-in pervasive cosmology. Even though 1e for instance had a "known planes" diagram and some brief cosmological material that was default it was also very much a toolbox where the assumptions didn't seem to be too deeply embedded. Over time the cosmology has however become a larger and larger part of the game. Nowadays you can see with 4e for instance that even though it is pretty agnostic about things like the nature of evil a LOT of the material is tied to a default cosmology. Its not hard to change -easier than in 3.x- but I'd rather things went a bit the other way. So it would be nice if there was LESS cosmology, and that its relation to the rules remained more abstract like in 4e. </p><p></p><p>Of course I'm all for a nice 'WoG' setting or something where all the classic cosmological and philosophical standards of 1e/2e/3e can be explicated in full and the DM can get instructions on how to play up evil as a cosmological force, etc. Honestly I doubt DDN is going to go to any big extremes WRT alignment and cosmology anyway.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6143475, member: 82106"] Yeah, I didn't really think you were coming down on one side or the other. I was jumping off from your starting point. I agree there's some degree of traditional "evil is a cosmic force" as part of D&D meta-setting. OTOH, especially in early editions, the meta-setting wasn't IMHO intended to be an iron-clad built-in pervasive cosmology. Even though 1e for instance had a "known planes" diagram and some brief cosmological material that was default it was also very much a toolbox where the assumptions didn't seem to be too deeply embedded. Over time the cosmology has however become a larger and larger part of the game. Nowadays you can see with 4e for instance that even though it is pretty agnostic about things like the nature of evil a LOT of the material is tied to a default cosmology. Its not hard to change -easier than in 3.x- but I'd rather things went a bit the other way. So it would be nice if there was LESS cosmology, and that its relation to the rules remained more abstract like in 4e. Of course I'm all for a nice 'WoG' setting or something where all the classic cosmological and philosophical standards of 1e/2e/3e can be explicated in full and the DM can get instructions on how to play up evil as a cosmological force, etc. Honestly I doubt DDN is going to go to any big extremes WRT alignment and cosmology anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on 6-7-13 Playtest Packet
Top