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Thoughts on 6-7-13 Playtest Packet
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<blockquote data-quote="Dausuul" data-source="post: 6147916" data-attributes="member: 58197"><p>Well, it would of course depend on the campaign. In a lot of cases the answer is "Because we're on a vitally important mission and he's proven to be a tough and loyal ally." Most of the time the party is not in a position to turn down reliable help like that, even if the guy providing it is a cold-blooded bastard. Of course the alignment differences create some tension in the party--they're supposed to! But as long as I show that I'm willing to obey the party leader, or go along with the consensus, it doesn't tear the party apart. (Usually.)</p><p></p><p>In some cases it even leads to important questions being asked. If we're on a mission to stop a demon prince from overrunning the world with his Abyssal horde, does it really make sense to risk our lives saving some peasants from a monster? What if some of us die and we end up not having enough firepower when it counts? Sometimes a little cold-bloodedness is just what the party needs.</p><p></p><p>I'm of the philosophy that being evil does not mean you have no friends. It just means that you see no problem with being very nasty to people who aren't your friends. Human beings are extraordinarily good at dividing the world into Us and Them, and we can be incredibly devoted to Us while being positively sociopathic to Them.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6147916, member: 58197"] Well, it would of course depend on the campaign. In a lot of cases the answer is "Because we're on a vitally important mission and he's proven to be a tough and loyal ally." Most of the time the party is not in a position to turn down reliable help like that, even if the guy providing it is a cold-blooded bastard. Of course the alignment differences create some tension in the party--they're supposed to! But as long as I show that I'm willing to obey the party leader, or go along with the consensus, it doesn't tear the party apart. (Usually.) In some cases it even leads to important questions being asked. If we're on a mission to stop a demon prince from overrunning the world with his Abyssal horde, does it really make sense to risk our lives saving some peasants from a monster? What if some of us die and we end up not having enough firepower when it counts? Sometimes a little cold-bloodedness is just what the party needs. I'm of the philosophy that being evil does not mean you have no friends. It just means that you see no problem with being very nasty to people who aren't your friends. Human beings are extraordinarily good at dividing the world into Us and Them, and we can be incredibly devoted to Us while being positively sociopathic to Them. [/QUOTE]
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