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Thoughts on a skills PC.
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<blockquote data-quote="Blue" data-source="post: 8648241" data-attributes="member: 20564"><p>For rogue, the Soulknife subclass has Psi-Bolstered Knack, which lets you use your Psionic die to add to a failed skill roll. You only spend the die if you succeed. Between not being able to use this on a roll that would naturally succeed and not expending it if it's still a failure, you literally can not waste the dice.</p><p></p><p>You have [PROF] *2 dice, starting d6 and increasing in size at 5th, 11th and 17th. You get them back per long rest, but you also have an ability to get one back as a bonus action that recharges on a short rest, so it's always at least one more than your starting amount.</p><p></p><p>With the die increase at 5th and rogues in general getting expertise again at 6th, personally I'd go up that route and mix in bard later.</p></blockquote><p></p>
[QUOTE="Blue, post: 8648241, member: 20564"] For rogue, the Soulknife subclass has Psi-Bolstered Knack, which lets you use your Psionic die to add to a failed skill roll. You only spend the die if you succeed. Between not being able to use this on a roll that would naturally succeed and not expending it if it's still a failure, you literally can not waste the dice. You have [PROF] *2 dice, starting d6 and increasing in size at 5th, 11th and 17th. You get them back per long rest, but you also have an ability to get one back as a bonus action that recharges on a short rest, so it's always at least one more than your starting amount. With the die increase at 5th and rogues in general getting expertise again at 6th, personally I'd go up that route and mix in bard later. [/QUOTE]
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