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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Thoughts on A5E classes from your table(s)?
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<blockquote data-quote="evildmguy" data-source="post: 9267109" data-attributes="member: 6092"><p>These are great ideas! Thanks! </p><p></p><p>I agree that constructs should be immune to stun. What I didn't like about 3E was a fair number of monsters being immune to sneak attack, which is a class feature. By doing that, it "nerfed" a class ability. I don't mind doing this for stun because it's not a class ability of martials, or anyone who takes Stunning Assault. I would also allow non intelligent undead and non corporeal undead to be immune to stun. Probably oozes. Maybe plants. Maybe elementals. </p><p></p><p>Another option would be bonuses for size differences. +1 or +2 per size difference between attacker and defender. </p><p></p><p>I like using the Knockdown Assault maneuver as a guide for needing minimum damage to do the stun. What if that damage was equal to CON score to stun? Then we have a new weapon property to allow certain weapons that don't need to do that but it is size dependent. I don't know. I'm seeing a few sides of this. The thought of the weapon property was to allow for a Sap, which is what that is made to do. I also didn't want a dagger attack to be able to stun a giant. </p><p></p><p>I also like the progression of Rattled and then Stun. What if Stunning Assault becomes Rattling Assault? Then a new 4th degree maneuver with Rattling Assault as a prereq to Stun? With how powerful it is, that makes more sense.</p></blockquote><p></p>
[QUOTE="evildmguy, post: 9267109, member: 6092"] These are great ideas! Thanks! I agree that constructs should be immune to stun. What I didn't like about 3E was a fair number of monsters being immune to sneak attack, which is a class feature. By doing that, it "nerfed" a class ability. I don't mind doing this for stun because it's not a class ability of martials, or anyone who takes Stunning Assault. I would also allow non intelligent undead and non corporeal undead to be immune to stun. Probably oozes. Maybe plants. Maybe elementals. Another option would be bonuses for size differences. +1 or +2 per size difference between attacker and defender. I like using the Knockdown Assault maneuver as a guide for needing minimum damage to do the stun. What if that damage was equal to CON score to stun? Then we have a new weapon property to allow certain weapons that don't need to do that but it is size dependent. I don't know. I'm seeing a few sides of this. The thought of the weapon property was to allow for a Sap, which is what that is made to do. I also didn't want a dagger attack to be able to stun a giant. I also like the progression of Rattled and then Stun. What if Stunning Assault becomes Rattling Assault? Then a new 4th degree maneuver with Rattling Assault as a prereq to Stun? With how powerful it is, that makes more sense. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Thoughts on A5E classes from your table(s)?
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