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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Thoughts on A5E classes from your table(s)?
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<blockquote data-quote="Distracted DM" data-source="post: 9314602" data-attributes="member: 6894926"><p>I think it's questionable if it's the worst of the save or suck spells- the player still gets to roll dice! Some are cool playing into it.</p><p></p><p><em><span style="font-size: 12px">You may issue commands through this link <strong>and the target does its best to obey.</strong> No action is required to issue commands, which can be a simple and general course of action such as “Attack that target,” “Go over there,” or “Bring me that object.” Without commands the target only defends itself. The target continues to follow a command until its task is complete.</span></em></p><p><em><span style="font-size: 12px"></span></em></p><p><em><span style="font-size: 12px">You can use your action to assume direct control of the target. Until the end of your next turn, you decide all of the target’s actions and it does nothing you do not allow it to. While a target is directly controlled in this way, you can also cause it to use a reaction, but this requires you to use your own reaction as well. </span></em></p><p></p><p>It really depends on what kind of command is given. "Attack your comrades/party/friends," I'd say it's player's choice as to the target- so maybe the high-ac warrior, or the archer that they'd have to dash to get to. "Kill Melchior the Wizard," that character's gonna be swinging for the mage. </p><p></p><p>Regardless, they have to do their best to obey- that means no "malicious compliance."</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9314602, member: 6894926"] I think it's questionable if it's the worst of the save or suck spells- the player still gets to roll dice! Some are cool playing into it. [I][SIZE=3]You may issue commands through this link [B]and the target does its best to obey.[/B] No action is required to issue commands, which can be a simple and general course of action such as “Attack that target,” “Go over there,” or “Bring me that object.” Without commands the target only defends itself. The target continues to follow a command until its task is complete. You can use your action to assume direct control of the target. Until the end of your next turn, you decide all of the target’s actions and it does nothing you do not allow it to. While a target is directly controlled in this way, you can also cause it to use a reaction, but this requires you to use your own reaction as well. [/SIZE][/I] It really depends on what kind of command is given. "Attack your comrades/party/friends," I'd say it's player's choice as to the target- so maybe the high-ac warrior, or the archer that they'd have to dash to get to. "Kill Melchior the Wizard," that character's gonna be swinging for the mage. Regardless, they have to do their best to obey- that means no "malicious compliance." [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Thoughts on A5E classes from your table(s)?
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