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thoughts on Apocalypse World?
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<blockquote data-quote="Faolyn" data-source="post: 8417681" data-attributes="member: 6915329"><p>But it hasn't been explained in a way that makes sense to me, and at this point I don't think it ever will be.</p><p></p><p>I only picked "investigate a crime scene" because I had a question about "Read Sitch." To whit, can it be used in a non-charged situation and if not, what do I do instead. People <em>sort of </em>answered me by suggesting I could just tell the PCs what they want to know, no rolls needed, but then people <em>also </em>said I shouldn't be having situations that weren't charged and nobody should ever have to read the situation unless it was charged or they wanted to make it charged. </p><p></p><p>When people wanted to know what sort of non-charged situation there could be, the idea of a crime scene came up. It's important to the story (maybe not a PbtA story, but to most games it would be important), and it's not charged because nobody is possibly going to be hurt.</p><p></p><p></p><p>And I have no idea why you would say this. If there's a roll, there's always a chance for a failure. You're trying to give a speech to rouse the morale of the troops. Make a Persuasion or Performance roll or whatever. The troops do well at war or anything, your renown might very well go up because it was your speech that urged them to fight harder.</p><p></p><p></p><p>I literally <em>don't </em>see how this is any different than other games. (Successful) actions change events in the world no matter what the game. I don't know why you're saying that they wouldn't in a non-AW game.</p><p></p><p></p><p>I'm not calling you stupid or liars, and I'm upset that you think I was. I am saying that <em>I don't understand. </em>You're doing a <em>better </em>job of explaining stuff to me, and I appreciate it, but you're still saying "PbtA/AW can do this stuff that no other game can, when the stuff you're talking about looks exactly like the kind of things that go on in the non-PbtA games I run and play in.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8417681, member: 6915329"] But it hasn't been explained in a way that makes sense to me, and at this point I don't think it ever will be. I only picked "investigate a crime scene" because I had a question about "Read Sitch." To whit, can it be used in a non-charged situation and if not, what do I do instead. People [I]sort of [/I]answered me by suggesting I could just tell the PCs what they want to know, no rolls needed, but then people [I]also [/I]said I shouldn't be having situations that weren't charged and nobody should ever have to read the situation unless it was charged or they wanted to make it charged. When people wanted to know what sort of non-charged situation there could be, the idea of a crime scene came up. It's important to the story (maybe not a PbtA story, but to most games it would be important), and it's not charged because nobody is possibly going to be hurt. And I have no idea why you would say this. If there's a roll, there's always a chance for a failure. You're trying to give a speech to rouse the morale of the troops. Make a Persuasion or Performance roll or whatever. The troops do well at war or anything, your renown might very well go up because it was your speech that urged them to fight harder. I literally [I]don't [/I]see how this is any different than other games. (Successful) actions change events in the world no matter what the game. I don't know why you're saying that they wouldn't in a non-AW game. I'm not calling you stupid or liars, and I'm upset that you think I was. I am saying that [I]I don't understand. [/I]You're doing a [I]better [/I]job of explaining stuff to me, and I appreciate it, but you're still saying "PbtA/AW can do this stuff that no other game can, when the stuff you're talking about looks exactly like the kind of things that go on in the non-PbtA games I run and play in. [/QUOTE]
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