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General Tabletop Discussion
*Dungeons & Dragons
Thoughts on Bastions
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<blockquote data-quote="pukunui" data-source="post: 9758551" data-attributes="member: 54629"><p>I would have preferred it if more bastions were available at lower levels and instead they just had more powerful outputs that you could unlock at higher levels (like a few of them do). It doesn't make sense to me, for instance, that you can't have a pub until level 13! I mean, WotC even put out a low-level adventure that can entail renovating and running a pub (<em>Dragon Heist</em>)!</p><p></p><p>Maybe instead of tying special benefits to specific facilities, they could have just had a grab bag of level-locked benefits and leave it to the players to decide what it is in their bastion that allows them to gain that benefit. Sticking with the pub theme, this means anyone could have a pub in their bastion from level 5, but you wouldn't be able to have any magical beverages in your bastion until level 13, and you could potentially just have the keg of magical drinks in your kitchen or man cave or whatever. It wouldn't be limited to just being in a pub.</p><p></p><p>Another option might be to consolidate the facilities. The sacristy (level 9) and reliquary (level 13) could just be folded into the sanctuary (level 5) and be things you unlock at those higher levels rather than separate facilities in their own right.</p><p></p><p>I feel also like they should have made an effort to provide more facilities / benefits for each class.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9758551, member: 54629"] I would have preferred it if more bastions were available at lower levels and instead they just had more powerful outputs that you could unlock at higher levels (like a few of them do). It doesn't make sense to me, for instance, that you can't have a pub until level 13! I mean, WotC even put out a low-level adventure that can entail renovating and running a pub ([I]Dragon Heist[/I])! Maybe instead of tying special benefits to specific facilities, they could have just had a grab bag of level-locked benefits and leave it to the players to decide what it is in their bastion that allows them to gain that benefit. Sticking with the pub theme, this means anyone could have a pub in their bastion from level 5, but you wouldn't be able to have any magical beverages in your bastion until level 13, and you could potentially just have the keg of magical drinks in your kitchen or man cave or whatever. It wouldn't be limited to just being in a pub. Another option might be to consolidate the facilities. The sacristy (level 9) and reliquary (level 13) could just be folded into the sanctuary (level 5) and be things you unlock at those higher levels rather than separate facilities in their own right. I feel also like they should have made an effort to provide more facilities / benefits for each class. [/QUOTE]
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