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General Tabletop Discussion
*Dungeons & Dragons
Thoughts on bonus action potions?
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<blockquote data-quote="Kinematics" data-source="post: 9787853" data-attributes="member: 6932123"><p>In my experience as a player, I'd say less than 25% of the time (maybe as low as 10%) is there any time to prepare for a fight. By the time you're aware there's a fight, and what you're fighting, the fight has already started.</p><p></p><p>That's not to say that we won't ever be aware that there <em>could</em> be a fight, but that's nowhere near having enough information to know what you might fight, or when it will happen.</p><p></p><p>As far as "enough distance to drink a potion", that's both limited in actuality (it's surprisingly hard to get enough indoor space for that to be viable) and in opportunity cost (you're still giving up a turn to drink a potion instead of taking a normal action, which is the entire problem that the whole "bonus action potions" issue started with).</p></blockquote><p></p>
[QUOTE="Kinematics, post: 9787853, member: 6932123"] In my experience as a player, I'd say less than 25% of the time (maybe as low as 10%) is there any time to prepare for a fight. By the time you're aware there's a fight, and what you're fighting, the fight has already started. That's not to say that we won't ever be aware that there [i]could[/i] be a fight, but that's nowhere near having enough information to know what you might fight, or when it will happen. As far as "enough distance to drink a potion", that's both limited in actuality (it's surprisingly hard to get enough indoor space for that to be viable) and in opportunity cost (you're still giving up a turn to drink a potion instead of taking a normal action, which is the entire problem that the whole "bonus action potions" issue started with). [/QUOTE]
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Thoughts on bonus action potions?
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