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<blockquote data-quote="UngainlyTitan" data-source="post: 5343580" data-attributes="member: 28487"><p>Not sure if a simple figure like this has nay meaning. It really depends on the nature of the threat. </p><p>For instance is the threat hunter gather nomads, pastoral nomads or beings that practice agriculture.</p><p>Do they have mounts? and if do what kind of distance can a mounted raiding force cover in a day. How far away is their secure bases?</p><p></p><p>Take hunter gathers, typically they require huge areas to support them selves and migrate over this range. Unsually in fairly small groups. They can gather into larger groups to make war but these large groups cannot maintain themselves in the field for long because they hunt out the local food sources too quicky and they can only be assembled when game is plentiful.</p><p></p><p>To a settles population with good military organisation then the threat they present is seasonal since that is the only time the nomads can gather in enough force to overwhelm the local militia.</p><p></p><p>Now that is just in the real world, now add in magic and portal travel and so forth.</p><p></p><p>Perhap there is in the High Forrest a portal to the Far Realm that opens when the stars are aligned and spew forth elderich horrors that prey on good folk. So most of they year you can go about you business safely and then you see a lot of stuff with tentacles and too many teeth.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5343580, member: 28487"] Not sure if a simple figure like this has nay meaning. It really depends on the nature of the threat. For instance is the threat hunter gather nomads, pastoral nomads or beings that practice agriculture. Do they have mounts? and if do what kind of distance can a mounted raiding force cover in a day. How far away is their secure bases? Take hunter gathers, typically they require huge areas to support them selves and migrate over this range. Unsually in fairly small groups. They can gather into larger groups to make war but these large groups cannot maintain themselves in the field for long because they hunt out the local food sources too quicky and they can only be assembled when game is plentiful. To a settles population with good military organisation then the threat they present is seasonal since that is the only time the nomads can gather in enough force to overwhelm the local militia. Now that is just in the real world, now add in magic and portal travel and so forth. Perhap there is in the High Forrest a portal to the Far Realm that opens when the stars are aligned and spew forth elderich horrors that prey on good folk. So most of they year you can go about you business safely and then you see a lot of stuff with tentacles and too many teeth. [/QUOTE]
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