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Thoughts on FFG's Horizon: Virtual
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<blockquote data-quote="Asmor" data-source="post: 1643823" data-attributes="member: 1154"><p>I just picked up Virtual along with Mechamorphosis, and I've gotta say, I'm quite impressed. I'm wondering why I haven't heard anything about it, maybe I just missed all the buzz? I've been working on (read: thinking about and not actually doing any work) a Rockman.exe/Megaman Battle Network D20 game and I think this is a good jumping off point. I've only read a bit of the book so far, all the 'race' stuff and the first class, Antiviral. I really, <em>really</em> like the Antiviral. I was expecting a Cleric in cyberspace, but it's quite unique actually. I've already got plans for a virus-like Antiviral whose bent on destroying all of User and Programspace.</p><p></p><p>So has anyone tried Virtual yet? I'm starting a new Planescape campaign Sunday, but am extremely tempted to go with Virtual instead... Dunno how my players would take it, though. I've been building 'em up on the idea of PS for a while now. Oh well, we'll see. The nice thing about how I've got our game set up is that I have plenty of opportunities to switch around to different systems and settings.</p></blockquote><p></p>
[QUOTE="Asmor, post: 1643823, member: 1154"] I just picked up Virtual along with Mechamorphosis, and I've gotta say, I'm quite impressed. I'm wondering why I haven't heard anything about it, maybe I just missed all the buzz? I've been working on (read: thinking about and not actually doing any work) a Rockman.exe/Megaman Battle Network D20 game and I think this is a good jumping off point. I've only read a bit of the book so far, all the 'race' stuff and the first class, Antiviral. I really, [i]really[/i] like the Antiviral. I was expecting a Cleric in cyberspace, but it's quite unique actually. I've already got plans for a virus-like Antiviral whose bent on destroying all of User and Programspace. So has anyone tried Virtual yet? I'm starting a new Planescape campaign Sunday, but am extremely tempted to go with Virtual instead... Dunno how my players would take it, though. I've been building 'em up on the idea of PS for a while now. Oh well, we'll see. The nice thing about how I've got our game set up is that I have plenty of opportunities to switch around to different systems and settings. [/QUOTE]
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