D&D General Thoughts on HD and Blood Magic

SkidAce

Legend
Supporter
The recent "defiler" UA looks more like blood magic to me. And it got me thinking.

My previous version of blood magic was too complicated. The defiler mechanic seems perfect.

But then I thought, extra damage is nice, but if you want to have "MOAR" power because you use evil blood magic, affecting the attack roll or DC of spells would represent that.

Would you sacrifice a HD for a +2 to attack or DC? HD for a bless/bane effect?

How much should a HD be worth, to be fair, and powerful enough to tempt its use?

edit:typo
 

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