Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on how to run L1 characters with L6/L7 characters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Toledo" data-source="post: 7503473" data-attributes="member: 6881873"><p>In my last DM session last week, the team's worst real life player (playing a barbarian) attacked a Salt Demon (Tome of Beasts, immune to non-magic weapons) with a non-magical weapon (sigh) instead of with the Maul of Pain (2D6, +1 magical weapon, can opt to do an additional 4D6 damage to yourself and opponent) which I had basically created specifically for the barbarian. Due to this the party cleric got toasted by the Salt Demon and his goons. Salt Demons have sixth level spell Harm...which is what effectively took out the cleric. </p><p></p><p>Then the sorcerer threw a multi-round damage spell too close and took out the bard, and then forgot to stop it (concentration). Then the bard died to multiple auto fail death saving throws.</p><p></p><p>We play no low level resurrection or raise dead spells - at high levels you can risk it, but there is a strong chance your soul will not come back with you and something else will take your place. So effectively, once a player is dead, they are dead, since no one in-world risks it.</p><p></p><p>Following that, another player playing a sellsword barbarian thought his character would want nothing to do with the sorcerer and bard, and left.</p><p></p><p>So the worst two players still have their L6 barbarian and L7 sorcerer in the midst of a campaign. The three smartest players (and best roleplayers) were all down for the count. They're going to be starting new characters.</p><p></p><p>I've joined this group about 1.5 years ago, and they have a long standing policy of starting with L1 characters. So this Friday, I'm running my campaign with two not-so great players with their L6 and L7 characters, and three L1's (the good players).</p><p></p><p>How have you all run something like that before? Run it as a low level adventure, and just let the higher levels dominate for a bit? Once the L1's get up to L4 or so, it won't be so bad. Of course any monster tough enough for the L6 and L7 will crush the L1's. </p><p></p><p>I want it to be fun for both groups. Perhaps more puzzle type adventuring? Make some XP CR3-ish monsters in which the sorcerer and barbarian can shine a bit, and get some XP quicker for the new team? In the campaign, it's at a logical point where the "big" picture can go to the back burner for a bit.</p><p></p><p>I'm expecting to level up the L1's by a level a week hopefully in the next couple of adventuring sessions, then they won't be as squishy. By the time they're L5, the older two characters will likely be L7 and L8, so that will be workable.</p></blockquote><p></p>
[QUOTE="Toledo, post: 7503473, member: 6881873"] In my last DM session last week, the team's worst real life player (playing a barbarian) attacked a Salt Demon (Tome of Beasts, immune to non-magic weapons) with a non-magical weapon (sigh) instead of with the Maul of Pain (2D6, +1 magical weapon, can opt to do an additional 4D6 damage to yourself and opponent) which I had basically created specifically for the barbarian. Due to this the party cleric got toasted by the Salt Demon and his goons. Salt Demons have sixth level spell Harm...which is what effectively took out the cleric. Then the sorcerer threw a multi-round damage spell too close and took out the bard, and then forgot to stop it (concentration). Then the bard died to multiple auto fail death saving throws. We play no low level resurrection or raise dead spells - at high levels you can risk it, but there is a strong chance your soul will not come back with you and something else will take your place. So effectively, once a player is dead, they are dead, since no one in-world risks it. Following that, another player playing a sellsword barbarian thought his character would want nothing to do with the sorcerer and bard, and left. So the worst two players still have their L6 barbarian and L7 sorcerer in the midst of a campaign. The three smartest players (and best roleplayers) were all down for the count. They're going to be starting new characters. I've joined this group about 1.5 years ago, and they have a long standing policy of starting with L1 characters. So this Friday, I'm running my campaign with two not-so great players with their L6 and L7 characters, and three L1's (the good players). How have you all run something like that before? Run it as a low level adventure, and just let the higher levels dominate for a bit? Once the L1's get up to L4 or so, it won't be so bad. Of course any monster tough enough for the L6 and L7 will crush the L1's. I want it to be fun for both groups. Perhaps more puzzle type adventuring? Make some XP CR3-ish monsters in which the sorcerer and barbarian can shine a bit, and get some XP quicker for the new team? In the campaign, it's at a logical point where the "big" picture can go to the back burner for a bit. I'm expecting to level up the L1's by a level a week hopefully in the next couple of adventuring sessions, then they won't be as squishy. By the time they're L5, the older two characters will likely be L7 and L8, so that will be workable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Thoughts on how to run L1 characters with L6/L7 characters?
Top