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Thoughts on Improving Martials
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<blockquote data-quote="Steampunkette" data-source="post: 8316332" data-attributes="member: 6796468"><p>Restrained is part of Grappling, so that's covered. I'm talking about through the "Flexible" maneuver option thing.</p><p></p><p>Stunned doesn't feel appropriate for melee combat without a class feature like Stunning Fist.</p><p>Blinded doesn't feel appropriate for melee combat without a class feature, spell, or critical hit. (Deafened is right here)</p><p>Frightening someone is not a combat maneuver. Skills (Intimidate) and Spells do that kind of thing.</p><p>Incapacitated is when you hit 0HP.</p><p>Damage Vulnerability isn't something you can apply by sheer physical acumen. You don't punch someone in the sternum and make them more susceptible to acid damage.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8316332, member: 6796468"] Restrained is part of Grappling, so that's covered. I'm talking about through the "Flexible" maneuver option thing. Stunned doesn't feel appropriate for melee combat without a class feature like Stunning Fist. Blinded doesn't feel appropriate for melee combat without a class feature, spell, or critical hit. (Deafened is right here) Frightening someone is not a combat maneuver. Skills (Intimidate) and Spells do that kind of thing. Incapacitated is when you hit 0HP. Damage Vulnerability isn't something you can apply by sheer physical acumen. You don't punch someone in the sternum and make them more susceptible to acid damage. [/QUOTE]
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