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General Tabletop Discussion
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Thoughts on Improving Martials
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<blockquote data-quote="Steampunkette" data-source="post: 8316436" data-attributes="member: 6796468"><p>Not everyone uses feats. </p><p></p><p>That said, while this would advance tactical combat for martials who aren't the battlemaster, the battlemaster would still be the unrivaled ruler of it.</p><p></p><p>Because the Battlemaster can initiate all kinds of maneuvers on an attack roll with their weapon damage, magic bonuses, etc, then add 1d8 on top of it (increasing in level, of course). Where everyone else deals 1d6+str and gains no magic weapon bonus, no increased dice size from other sources, and no additional damage dice from things like Sneak Attack or Divine Smite because it's a combat maneuver that doesn't use an attack roll.</p><p></p><p>I've seen it, yeah. It's not a terrible design, but with the battlemaster as it is, now, this would absolutely either step on toes or require the battlemaster to be removed from contention.</p><p></p><p>I dunno. This is still a rough draft scenario, so maybe we can find other options to increase tactical combat.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8316436, member: 6796468"] Not everyone uses feats. That said, while this would advance tactical combat for martials who aren't the battlemaster, the battlemaster would still be the unrivaled ruler of it. Because the Battlemaster can initiate all kinds of maneuvers on an attack roll with their weapon damage, magic bonuses, etc, then add 1d8 on top of it (increasing in level, of course). Where everyone else deals 1d6+str and gains no magic weapon bonus, no increased dice size from other sources, and no additional damage dice from things like Sneak Attack or Divine Smite because it's a combat maneuver that doesn't use an attack roll. I've seen it, yeah. It's not a terrible design, but with the battlemaster as it is, now, this would absolutely either step on toes or require the battlemaster to be removed from contention. I dunno. This is still a rough draft scenario, so maybe we can find other options to increase tactical combat. [/QUOTE]
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