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Thoughts on Kalamar
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<blockquote data-quote="reanjr" data-source="post: 2924455" data-attributes="member: 20740"><p>It's absolutely fabulous. Best example of a traditional Western European fantasy setting I've seen.</p><p></p><p>The campaign is great, and leaves nothing to be desired. It covers everything you need and something about the organization of the book makes it easy to look up things by flipping through during play, so there's always an answer waiting at the tip of your fingers for any questions you have about the setting.</p><p></p><p>The Player book (can't recall the name), on top of having some neat core classes and other standard mechanical fare, has all sorts of great little additions. The dogma of the churches, different abilities for clerics, etc. are all phenomenal.</p><p></p><p>The monster book is one of the best I've seen, going in depth in describing the monster's place in the world and even inset little maps showing the areas the monster can be found.</p><p></p><p>The Atlas is absolutely astounding and probably the most useful book for Kalamar after the setting book. Just seeing the entire continental map at that level of detail can give you ideas for running adventures.</p><p></p><p>There really can't be enough good said for this setting.</p></blockquote><p></p>
[QUOTE="reanjr, post: 2924455, member: 20740"] It's absolutely fabulous. Best example of a traditional Western European fantasy setting I've seen. The campaign is great, and leaves nothing to be desired. It covers everything you need and something about the organization of the book makes it easy to look up things by flipping through during play, so there's always an answer waiting at the tip of your fingers for any questions you have about the setting. The Player book (can't recall the name), on top of having some neat core classes and other standard mechanical fare, has all sorts of great little additions. The dogma of the churches, different abilities for clerics, etc. are all phenomenal. The monster book is one of the best I've seen, going in depth in describing the monster's place in the world and even inset little maps showing the areas the monster can be found. The Atlas is absolutely astounding and probably the most useful book for Kalamar after the setting book. Just seeing the entire continental map at that level of detail can give you ideas for running adventures. There really can't be enough good said for this setting. [/QUOTE]
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