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General Tabletop Discussion
*TTRPGs General
Thoughts On Level Limits?
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<blockquote data-quote="Raven Crowking" data-source="post: 5073556" data-attributes="member: 18280"><p>I don't mind level limits, and used them when I was running AD&D 1e. Because of the general levels our games ran to, it was never a problem.</p><p></p><p>With RCFG, I chose to avoid level limits altogether, and instead imposed class limits. This was an attempt to specify a given "feel" to various demihumans based upon the choices available. I like that paladins must be human, for example.</p><p></p><p>Even so, I included a sidebar about removing those limitations, because I know that they are not universally loved.</p><p></p><p>The easiest solution is, if you don't want to use them, don't. But give your human characters some sort of a compensating edge if you want any human PCs at all.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5073556, member: 18280"] I don't mind level limits, and used them when I was running AD&D 1e. Because of the general levels our games ran to, it was never a problem. With RCFG, I chose to avoid level limits altogether, and instead imposed class limits. This was an attempt to specify a given "feel" to various demihumans based upon the choices available. I like that paladins must be human, for example. Even so, I included a sidebar about removing those limitations, because I know that they are not universally loved. The easiest solution is, if you don't want to use them, don't. But give your human characters some sort of a compensating edge if you want any human PCs at all. RC [/QUOTE]
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Thoughts On Level Limits?
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