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General Tabletop Discussion
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Thoughts on moding Saving Throw Proficiency access.
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<blockquote data-quote="Blue" data-source="post: 7064207" data-attributes="member: 20564"><p>I have to disagree about "doesn't create imbalance". For example, spellcasters get a lot more boost out of Con then non-casters because of Concentration saves, and that's one of the benefits given only to sorcerers. Other casters need to either start in another class or take a feat to get it, and taking a feat is common because of how much better.</p><p></p><p>Also the nature of the major saves differ. Dex saves are mostly about HPs. So a high HP character (or even more someone like a bear totem barbarian with resistance as well as high HPs) find that of a lot less utility.</p><p></p><p>Wisdom is more about control, and Con is about transformed or physically affected.</p><p></p><p>These aren't being judged in a void, different classes have different strengths and weaknesses in terms of the types of things each save will do to you. Sure, many effects will hurt people equally, but that doesn't invalidate that there are many that aren't equal to all.</p></blockquote><p></p>
[QUOTE="Blue, post: 7064207, member: 20564"] I have to disagree about "doesn't create imbalance". For example, spellcasters get a lot more boost out of Con then non-casters because of Concentration saves, and that's one of the benefits given only to sorcerers. Other casters need to either start in another class or take a feat to get it, and taking a feat is common because of how much better. Also the nature of the major saves differ. Dex saves are mostly about HPs. So a high HP character (or even more someone like a bear totem barbarian with resistance as well as high HPs) find that of a lot less utility. Wisdom is more about control, and Con is about transformed or physically affected. These aren't being judged in a void, different classes have different strengths and weaknesses in terms of the types of things each save will do to you. Sure, many effects will hurt people equally, but that doesn't invalidate that there are many that aren't equal to all. [/QUOTE]
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Thoughts on moding Saving Throw Proficiency access.
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