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Thoughts on my 4E anniversary, E1 and Paragon levels
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<blockquote data-quote="Agamon" data-source="post: 4819012" data-attributes="member: 184"><p>So far, my group played the first three levels of Heroic and the the first three levels of Paragon. This is what I've found (though take it with a grain of salt; the Heroic levels were an adventure I created myself, Paragon was a conversion of Exp. to Castle Ravenloft):</p><p></p><p>The H levels, the PCs were in more danger. Minions were meaningful, elites were tough, solos were hard. In the P levels, the party was only in danger the one time they overexerted themselves by doing 7(!) encounters without an extended rest. Other than that, they pretty much cakewalked everything. Minions lasted a whole round if lucky, nothing special about elites and Strahd, a L20 solo, didn't even knock out one of the L13 PCs in that very long fight (they even had 3 encounters before the solo fight without an ext. rest).</p><p></p><p>So we're now starting back at L1 with the Scales of War AP. I'm doing the 3/4 hp/+1/2 lvl dmg mod (something I started at the end of EtCR), so we'll see how that goes. The first session, the players were overwhelmed by their PCs' fragility. A kuthrik fight nearly TPKed them. They weren't used to having even one of them falling unconcious, let alone 3 of them.</p><p></p><p>Overall, though, it's a fun game, and I personally love DMing it. Prep is phenominal (easy, quick and enjoyable), especially with DDI. That's probably the single best RPG purchase I think I've ever made (and I'm a grognard from way back).</p></blockquote><p></p>
[QUOTE="Agamon, post: 4819012, member: 184"] So far, my group played the first three levels of Heroic and the the first three levels of Paragon. This is what I've found (though take it with a grain of salt; the Heroic levels were an adventure I created myself, Paragon was a conversion of Exp. to Castle Ravenloft): The H levels, the PCs were in more danger. Minions were meaningful, elites were tough, solos were hard. In the P levels, the party was only in danger the one time they overexerted themselves by doing 7(!) encounters without an extended rest. Other than that, they pretty much cakewalked everything. Minions lasted a whole round if lucky, nothing special about elites and Strahd, a L20 solo, didn't even knock out one of the L13 PCs in that very long fight (they even had 3 encounters before the solo fight without an ext. rest). So we're now starting back at L1 with the Scales of War AP. I'm doing the 3/4 hp/+1/2 lvl dmg mod (something I started at the end of EtCR), so we'll see how that goes. The first session, the players were overwhelmed by their PCs' fragility. A kuthrik fight nearly TPKed them. They weren't used to having even one of them falling unconcious, let alone 3 of them. Overall, though, it's a fun game, and I personally love DMing it. Prep is phenominal (easy, quick and enjoyable), especially with DDI. That's probably the single best RPG purchase I think I've ever made (and I'm a grognard from way back). [/QUOTE]
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