Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on my Campaign Setting?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trit One-Ear" data-source="post: 5710370" data-attributes="member: 6678017"><p>You've actually called me out on something that's been bothering me for a bit now. I started writing this world a bit here and there roughly a year ago, just naming people and places as they came up. The names were more or less what I could come up with at the time. The past few months I've been reading the Song of Ice and Fire series (Game of Thrones etc). The way he basis his cultures and languages off real world cultures inspired me, but I didn't necessarily want to go back and rename/rework some of my designs. That being said, I did feel as if I should. And now I think I shall.</p><p></p><p></p><p>I plan on having several plot lines interwoven together. The main conflict that drags the PC's in will be the fate of the young Prince's father, and both trying to establish the son in his father's place, and to discover who/what betrayed his father.</p><p>The other plot that is somewhat the first "adventure" the PC's get involved in focuses on a Devil-worshiping cult infiltrating the political power-structure, in an attempt to gain power and influence. The first instance of this the PC's encounter is a succubus who has seduced a local Baron.</p><p> </p><p> </p><p></p><p>This is a good point... I think a nearby peaceful humanoid kingdom could be helpful and freeing. I can keep that kingdom simpler (i.e. basic feudal system) and it can explain how Norinland is able to maintain itself as a separate power.</p><p></p><p></p><p>Very true.</p><p> </p><p></p><p>This is an interesting idea. I may not use it full force, but I like the idea of the son having to separate himself from his father's legacy and becoming a hero in his own right. Fear not though, I have plenty of twists planned for my heroes (if we can ever schedule a gameday...)</p><p></p><p></p><p>Thanks again everyone for all the comments. You've been me a lot to think about and rework. It's great to get it out of my head and see how it holds up to other eyes before I unleash my players on it.</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 5710370, member: 6678017"] You've actually called me out on something that's been bothering me for a bit now. I started writing this world a bit here and there roughly a year ago, just naming people and places as they came up. The names were more or less what I could come up with at the time. The past few months I've been reading the Song of Ice and Fire series (Game of Thrones etc). The way he basis his cultures and languages off real world cultures inspired me, but I didn't necessarily want to go back and rename/rework some of my designs. That being said, I did feel as if I should. And now I think I shall. I plan on having several plot lines interwoven together. The main conflict that drags the PC's in will be the fate of the young Prince's father, and both trying to establish the son in his father's place, and to discover who/what betrayed his father. The other plot that is somewhat the first "adventure" the PC's get involved in focuses on a Devil-worshiping cult infiltrating the political power-structure, in an attempt to gain power and influence. The first instance of this the PC's encounter is a succubus who has seduced a local Baron. This is a good point... I think a nearby peaceful humanoid kingdom could be helpful and freeing. I can keep that kingdom simpler (i.e. basic feudal system) and it can explain how Norinland is able to maintain itself as a separate power. Very true. This is an interesting idea. I may not use it full force, but I like the idea of the son having to separate himself from his father's legacy and becoming a hero in his own right. Fear not though, I have plenty of twists planned for my heroes (if we can ever schedule a gameday...) Thanks again everyone for all the comments. You've been me a lot to think about and rework. It's great to get it out of my head and see how it holds up to other eyes before I unleash my players on it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on my Campaign Setting?
Top