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Thoughts on New Bladesinger?
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<blockquote data-quote="ECMO3" data-source="post: 9802733" data-attributes="member: 7030563"><p>This is a play choice, not a design problem IMO. I am not going to argue that attacking is more effective than using a spell slot offensively. You may have a point there, but the game is not about doing what is the most powerful.</p><p></p><p>A Bladesinger can be an extremely effective melee character. You assume that you are attacking instead of using spell slots. That is not how it works if you are playing a melee-oriented Gish; you are using most of your spell slots either out of combat or as a reaction or bonus action to augment your swordplay. It is not a choice to attack or use a spell on a given action, for the most part you use your spell slots on other things than actions.</p><p></p><p>I've played multiple Bladesingers (2014) to 20th level. Most of my 4+ level spell slots were spent on Contingency and False Life. 1st-3rd level spell slots were on Shield, Absorb Elements and Misty Step and occasionally Blur, Silvery Barbs or Protection from Evil and Good. I played a hard melee tank every time I went Bladesinger and I was very, very good at it. Would I have been more powerful casting Psychic Scream, Prismatic Spray and Synaptic Static on three random rounds in combat instead of using those three slots for 9th level false life-Contingency-5th level False Life out of combat? Maybe, but we didn't die as it was and I could go toe-to-toe with any martial in the party.</p><p></p><p>2024 has even better spells to lean into this play style - Death Armor, Backlash, Arcane Vigor .... these spells are not competing with an attack action, and the best 2024 melee oriented spells that are competing with the attack action (Mirror Image, Conjure Minor Elementals, Yolanda) offer a huge bonus to either defense or to melee damage on future rounds in exchange for losing the first round action.</p><p></p><p>2024 has weapons masteries and that is the only thing that makes the 2024Bbladesinger lose a step. But grab the feat and you are right there.</p><p></p><p>Also using the new feats; Spell Fire Adept with Bladesinger Extra Attack and Truestrike is going to be quite a bit of extra damage as compared to basic extra attack.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9802733, member: 7030563"] This is a play choice, not a design problem IMO. I am not going to argue that attacking is more effective than using a spell slot offensively. You may have a point there, but the game is not about doing what is the most powerful. A Bladesinger can be an extremely effective melee character. You assume that you are attacking instead of using spell slots. That is not how it works if you are playing a melee-oriented Gish; you are using most of your spell slots either out of combat or as a reaction or bonus action to augment your swordplay. It is not a choice to attack or use a spell on a given action, for the most part you use your spell slots on other things than actions. I've played multiple Bladesingers (2014) to 20th level. Most of my 4+ level spell slots were spent on Contingency and False Life. 1st-3rd level spell slots were on Shield, Absorb Elements and Misty Step and occasionally Blur, Silvery Barbs or Protection from Evil and Good. I played a hard melee tank every time I went Bladesinger and I was very, very good at it. Would I have been more powerful casting Psychic Scream, Prismatic Spray and Synaptic Static on three random rounds in combat instead of using those three slots for 9th level false life-Contingency-5th level False Life out of combat? Maybe, but we didn't die as it was and I could go toe-to-toe with any martial in the party. 2024 has even better spells to lean into this play style - Death Armor, Backlash, Arcane Vigor .... these spells are not competing with an attack action, and the best 2024 melee oriented spells that are competing with the attack action (Mirror Image, Conjure Minor Elementals, Yolanda) offer a huge bonus to either defense or to melee damage on future rounds in exchange for losing the first round action. 2024 has weapons masteries and that is the only thing that makes the 2024Bbladesinger lose a step. But grab the feat and you are right there. Also using the new feats; Spell Fire Adept with Bladesinger Extra Attack and Truestrike is going to be quite a bit of extra damage as compared to basic extra attack. [/QUOTE]
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