Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on new PHB2 polymorph spells?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="zoroaster100" data-source="post: 2904950" data-attributes="member: 8538"><p>I just got the Player's Handbook 2, and I'm pretty happy about some of the innovations in this book. I'm still unsure about how I feel regarding the new polymorph subschool and new polymorph spells and rules in the book. Have any of you tried them in your games? Any thoughts as to whether the new spells are useful and balanced, or too weak? It seems they are easier to use in terms of the simple application of rules, since you basically become the monster out of the Monster Manual. I'm not sure about the concept of adopting the creature's intelligence, wisdom and charisma when you turn into the creature, and losing your spellcasting ability and other class features (that is how it works, right?) Can a wizard really be an effective melee character even with 30 bonus hit points when he becomes a troll using the trollshape spell? Won't he be toast when fighting alongside his fellow adventurer fighters, barbarians, etc. Also, when a wizard becomes a troll, does he gain regeneration? </p><p></p><p>Does it seem like the polymorph spells become somewhat useless as the wizard gets higher level, so that only his or her highest level polymorph spells will be feasible to use in adventuring, because weaker monsters will be useless in combat?</p></blockquote><p></p>
[QUOTE="zoroaster100, post: 2904950, member: 8538"] I just got the Player's Handbook 2, and I'm pretty happy about some of the innovations in this book. I'm still unsure about how I feel regarding the new polymorph subschool and new polymorph spells and rules in the book. Have any of you tried them in your games? Any thoughts as to whether the new spells are useful and balanced, or too weak? It seems they are easier to use in terms of the simple application of rules, since you basically become the monster out of the Monster Manual. I'm not sure about the concept of adopting the creature's intelligence, wisdom and charisma when you turn into the creature, and losing your spellcasting ability and other class features (that is how it works, right?) Can a wizard really be an effective melee character even with 30 bonus hit points when he becomes a troll using the trollshape spell? Won't he be toast when fighting alongside his fellow adventurer fighters, barbarians, etc. Also, when a wizard becomes a troll, does he gain regeneration? Does it seem like the polymorph spells become somewhat useless as the wizard gets higher level, so that only his or her highest level polymorph spells will be feasible to use in adventuring, because weaker monsters will be useless in combat? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Thoughts on new PHB2 polymorph spells?
Top