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Thoughts on non-adventurer spells
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<blockquote data-quote="Empirate" data-source="post: 5593076" data-attributes="member: 78958"><p><em>Redecorate </em>- change a room's appearance to suit your likings. This includes furniture, carpets, tapestries, (painted) ceilings, lighting, window dressings etc. Duration is instantaneous. A higher level version might alter the room's size and shape, and create furniture etc. from thin air.</p><p><em></em></p><p><em>Lift Carriage</em> - like Overland Flight, but targets a vehicle instead. Very nice for transporting goods and personnel over long distances.</p><p></p><p><em>Makeover </em>- this is the Rod of Splendor's function, as a spell. Look your best every day of the week, and look even better for parties!</p><p></p><p><em>Blessing of Good Health</em> - a simple bonus to Fort saves made to resist nonmagical diseases, with very long duration. Every midwife knows how to cast this.</p><p></p><p><em>Befriend Brownie</em> - like Charm Person, but targets a Fey of up to 4 HD, and has a duration of one day, which can be prolonged by another day indefinitely as long as you provide the target with a bowl of Milk, Cream, or Yoghurt in the evenings.</p><p></p><p><em>Level Ground</em> - what it says on the tin. Instant construction site, basically. Also gets rid of residual water and puts a fundament of hardened earth in the ground.</p><p></p><p><em>Palace in a Night</em> - like Mordenkainen's Magnificent Mansion, except it is lower level, the resultant palace is not situated on a pocket plane but on the Prime Material, and casting time is one night. Who needs a palace on a pocket plane - nobody can see it there!</p><p><em></em></p><p><em>Light of Truth</em> - divination that creates a visible light, which flickers whenever somebody within the spell's area knowingly utters a falsehood. Very useful for business negotiations, peace deals etc.</p><p></p><p><em>Bestow Minor Curse </em>- Cantrip version of Bestow Curse. Nice for neighborhood disputes. If you don't like your neighbours policy regarding ownership of apples growing from <strong>your </strong>tree (but on his side of the fence), he can enjoy his new set of warts!</p><p></p><p><em>Riddle Me This</em> - the Mage's Wikipedia, this divination spell instantly provides the answer to one question. Mechanically, this works like Bardic Knowledge, taking your caster level as your effective Bard level, and assuming you take 10 on the check.</p><p></p><p><em>Haul It</em> - quadruples the target's carrying capacity for 1 hour/caster level. Good for hard work in the harbor, or a severe shopping spree with your GF.</p><p><em></em></p><p><em>Analyze Substance</em> - for a duration of 1 minute/caster level, you automatically know the exact composition of all nonmagical materials you so much as look at. You also know their basic physical properties (density, conductivity, melting point, acidity etc.).</p><p></p><p><em>Quell Anxiety</em> - for the duration of this spell, you forget all about your anxieties and will not get nervous for any reason. You're confident and unperturbed, as well as immune to the shaken condition (i.e., you can get frightened or panicked, but you cannot get shaken). You gain a +2 bonus to saves vs. fear effects, and a +2 bonus to Cha-based skill checks due to your confidence. Exceedingly nice for that exam or job interview.</p><p><em></em></p><p><em>Minor Clairvoyance/Clairaudience</em> - you may extend one of your senses so your perception with regards to that sense works as if you were standing at a point within close range that is within line of effect of you at the time of casting. Peer around the corner without being seen!</p><p></p><p><em>Sudden Affection</em> - like Charm Person, but the duration is instantaneous. Note that normal interaction with the target may result in their affection for you cooling over time - or not. Often used at prom night or at parties.</p><p></p><p><em>Ghostwriter </em>- for the duration, you gain 1 rank/caster level in Profession (Novelist). Write your autobiography!</p><p><em></em></p><p><em>Calm Weather</em> - a more limited version of Control Weather, this spell allows you to calm the winds and stop all precipitation for the duration. Nice if you can't stand the rain, or fear for your crops.</p><p></p><p><em>Long Distance Call</em> - enspell a set of two talismans. The owner of one talisman can speak a command word to enter into conversation with the owner of the other talisman as if they were in the same room, over any distance (but on the same plane). Duration is permanent until discharged, then 10 min/caster level.</p><p></p><p><em>Hide Life</em> - the caster hides his lifeforce in an object. As long as that object exists, it works for him much like a Phylactery does for a Lich, although the spell only works for living casters. As soon as the object has reanimated/regrown the caster once, it is destroyed.</p><p></p><p><em>Leave Me Alone</em> - like Forbiddance, but only affects targets of up to 4 HD. Is also much lower in level. Good for keeping the neighbour's kids off the lawn, or those pesky giant rats out of your wine cellar so you don't have to hire first level adventurers equipped with rusty daggers.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5593076, member: 78958"] [I]Redecorate [/I]- change a room's appearance to suit your likings. This includes furniture, carpets, tapestries, (painted) ceilings, lighting, window dressings etc. Duration is instantaneous. A higher level version might alter the room's size and shape, and create furniture etc. from thin air. [I] Lift Carriage[/I] - like Overland Flight, but targets a vehicle instead. Very nice for transporting goods and personnel over long distances. [I]Makeover [/I]- this is the Rod of Splendor's function, as a spell. Look your best every day of the week, and look even better for parties! [I]Blessing of Good Health[/I] - a simple bonus to Fort saves made to resist nonmagical diseases, with very long duration. Every midwife knows how to cast this. [I]Befriend Brownie[/I] - like Charm Person, but targets a Fey of up to 4 HD, and has a duration of one day, which can be prolonged by another day indefinitely as long as you provide the target with a bowl of Milk, Cream, or Yoghurt in the evenings. [I]Level Ground[/I] - what it says on the tin. Instant construction site, basically. Also gets rid of residual water and puts a fundament of hardened earth in the ground. [I]Palace in a Night[/I] - like Mordenkainen's Magnificent Mansion, except it is lower level, the resultant palace is not situated on a pocket plane but on the Prime Material, and casting time is one night. Who needs a palace on a pocket plane - nobody can see it there! [I] Light of Truth[/I] - divination that creates a visible light, which flickers whenever somebody within the spell's area knowingly utters a falsehood. Very useful for business negotiations, peace deals etc. [I]Bestow Minor Curse [/I]- Cantrip version of Bestow Curse. Nice for neighborhood disputes. If you don't like your neighbours policy regarding ownership of apples growing from [B]your [/B]tree (but on his side of the fence), he can enjoy his new set of warts! [I]Riddle Me This[/I] - the Mage's Wikipedia, this divination spell instantly provides the answer to one question. Mechanically, this works like Bardic Knowledge, taking your caster level as your effective Bard level, and assuming you take 10 on the check. [I]Haul It[/I] - quadruples the target's carrying capacity for 1 hour/caster level. Good for hard work in the harbor, or a severe shopping spree with your GF. [I] Analyze Substance[/I] - for a duration of 1 minute/caster level, you automatically know the exact composition of all nonmagical materials you so much as look at. You also know their basic physical properties (density, conductivity, melting point, acidity etc.). [I]Quell Anxiety[/I] - for the duration of this spell, you forget all about your anxieties and will not get nervous for any reason. You're confident and unperturbed, as well as immune to the shaken condition (i.e., you can get frightened or panicked, but you cannot get shaken). You gain a +2 bonus to saves vs. fear effects, and a +2 bonus to Cha-based skill checks due to your confidence. Exceedingly nice for that exam or job interview. [I] Minor Clairvoyance/Clairaudience[/I] - you may extend one of your senses so your perception with regards to that sense works as if you were standing at a point within close range that is within line of effect of you at the time of casting. Peer around the corner without being seen! [I]Sudden Affection[/I] - like Charm Person, but the duration is instantaneous. Note that normal interaction with the target may result in their affection for you cooling over time - or not. Often used at prom night or at parties. [I]Ghostwriter [/I]- for the duration, you gain 1 rank/caster level in Profession (Novelist). Write your autobiography! [I] Calm Weather[/I] - a more limited version of Control Weather, this spell allows you to calm the winds and stop all precipitation for the duration. Nice if you can't stand the rain, or fear for your crops. [I]Long Distance Call[/I] - enspell a set of two talismans. The owner of one talisman can speak a command word to enter into conversation with the owner of the other talisman as if they were in the same room, over any distance (but on the same plane). Duration is permanent until discharged, then 10 min/caster level. [I]Hide Life[/I] - the caster hides his lifeforce in an object. As long as that object exists, it works for him much like a Phylactery does for a Lich, although the spell only works for living casters. As soon as the object has reanimated/regrown the caster once, it is destroyed. [I]Leave Me Alone[/I] - like Forbiddance, but only affects targets of up to 4 HD. Is also much lower in level. Good for keeping the neighbour's kids off the lawn, or those pesky giant rats out of your wine cellar so you don't have to hire first level adventurers equipped with rusty daggers. [/QUOTE]
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