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Thoughts on Prestige Classes and Feats
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<blockquote data-quote="Bendris Noulg" data-source="post: 1439057" data-attributes="member: 6398"><p>Funny... My players have no problem with it.</p><p> </p><p>Just out of curiosity, being that it frustates you "when [you're] a player", how do you feel when you're a GM?</p><p> </p><p>Actually, there are a few PrC in the DMG that require more than 10 levels (Archmage, Hierophant), but that's irrelevant, I guess.</p><p> </p><p>Did something in my post imply that this is what is occuring? Because I'm pretty sure I didn't write anything that resembles this in the slightest.</p><p> </p><p>Wait, let me check...</p><p> </p><p><em>Scroll... Scroll... Scroll... Read read read...</em></p><p> </p><p>Nope, nothing about this at all. Care to explain why this meaningless accusation came flying out of left field?</p><p> </p><p>That or they've been abused by players to serve that purpose. The stated purpose of Prestige Classes isn't to fill out character concepts, but to fill out campaign concepts. That you and others have loosened this standard is irrelevant. Indeed, Prestige Classes are an optional rule, and may be applied in the following ways:</p><p> </p><p>1. Not at all.</p><p>2. NPCs only.</p><p>3. NPCs and PCs under special conditions.</p><p>4. NPCs and PCs freely.</p><p> </p><p>What you're saying is that you prefer Option 4 and view any other option as screwing the players, and, well, that's a personal issue you'll have to deal with on your own.</p><p> </p><p>Not in the slightest. Unless, of course, you have some presumed notion that a PC <em>requires</em> all 10 Levels in a Prestige Class (or 5 or 3, whatever...) by 20th Level. However, there is nothing in the rules anywhere to even imply that this is true, so if you view it as punishment, well, that's just a personal issue you'll have to deal with on your own.</p><p> </p><p>Glad to see we agree on <em>something</em>.</p><p> </p><p>Yet you've no problem of crossing that same line to ensure that your PC does so in the most efficient, expediant manner?</p><p> </p><p>Interesting.</p><p> </p><p>No, it's not when you think about it... For instance, a PC may not know Dodge is a Feat or that Power Attack is a Feat, but the PC does know that he is learning how to dodge or learning how to strike harder. He might not know that Fighter is a Class or that Wizard is a class, but the PC does know if he's learning how to fight better or learning about magic.</p><p> </p><p>In short, the "it's invisible to the PCs" has got to be the lamest excuses for using OOC knowledge I've ever read. Unfortunately, I read it a lot.</p><p> </p><p>No, it doesn't. In game, the PCs may choose to pursue a multitude of routes. Perhaps, in play, a PC meets an NPC that is a member of the Knights of Silver Hill. That PC may choose to pursue membership. But the question is: Are the Knights of Silver Hill members of a Prestige Class? Maybe they are Fighters that have nothing more than the standard Mounted Combat options provided in the Core Rules and a fancy keep where they park their horses. Perhaps they simply have a Feat or two that no other group or organization has ever mastered.</p><p> </p><p>What I present is a gaming environment in which the role of the Knights of Silver Hill is what the PC decides to pursue. By this pursuit, if he's worthy (i.e., has the "basics" that they would desire, his alignment, attitude and reputation are ideal, etc.), then members of the organization will mentor him (in game) towards qualifying for membership. Upon gaining membership, the "secrets" of the Knights of Silver Hill (if there even are any such secrets) become known. If there is a group of Feats and the PC doesn't like them, he's free not to take them. If it's a Prestige Class, same deal. PC is still a member of the Knights of Silver Hill, which is the IC goal.</p><p> </p><p>The bottom line is that if the player isn't interested in the role, than it doesn't matter what the mechanics are because the PC isn't going to gain the benefits without the role attached to them.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1439057, member: 6398"] Funny... My players have no problem with it. Just out of curiosity, being that it frustates you "when [you're] a player", how do you feel when you're a GM? Actually, there are a few PrC in the DMG that require more than 10 levels (Archmage, Hierophant), but that's irrelevant, I guess. Did something in my post imply that this is what is occuring? Because I'm pretty sure I didn't write anything that resembles this in the slightest. Wait, let me check... [i]Scroll... Scroll... Scroll... Read read read...[/i] Nope, nothing about this at all. Care to explain why this meaningless accusation came flying out of left field? That or they've been abused by players to serve that purpose. The stated purpose of Prestige Classes isn't to fill out character concepts, but to fill out campaign concepts. That you and others have loosened this standard is irrelevant. Indeed, Prestige Classes are an optional rule, and may be applied in the following ways: 1. Not at all. 2. NPCs only. 3. NPCs and PCs under special conditions. 4. NPCs and PCs freely. What you're saying is that you prefer Option 4 and view any other option as screwing the players, and, well, that's a personal issue you'll have to deal with on your own. Not in the slightest. Unless, of course, you have some presumed notion that a PC [i]requires[/i] all 10 Levels in a Prestige Class (or 5 or 3, whatever...) by 20th Level. However, there is nothing in the rules anywhere to even imply that this is true, so if you view it as punishment, well, that's just a personal issue you'll have to deal with on your own. Glad to see we agree on [i]something[/i]. Yet you've no problem of crossing that same line to ensure that your PC does so in the most efficient, expediant manner? Interesting. No, it's not when you think about it... For instance, a PC may not know Dodge is a Feat or that Power Attack is a Feat, but the PC does know that he is learning how to dodge or learning how to strike harder. He might not know that Fighter is a Class or that Wizard is a class, but the PC does know if he's learning how to fight better or learning about magic. In short, the "it's invisible to the PCs" has got to be the lamest excuses for using OOC knowledge I've ever read. Unfortunately, I read it a lot. No, it doesn't. In game, the PCs may choose to pursue a multitude of routes. Perhaps, in play, a PC meets an NPC that is a member of the Knights of Silver Hill. That PC may choose to pursue membership. But the question is: Are the Knights of Silver Hill members of a Prestige Class? Maybe they are Fighters that have nothing more than the standard Mounted Combat options provided in the Core Rules and a fancy keep where they park their horses. Perhaps they simply have a Feat or two that no other group or organization has ever mastered. What I present is a gaming environment in which the role of the Knights of Silver Hill is what the PC decides to pursue. By this pursuit, if he's worthy (i.e., has the "basics" that they would desire, his alignment, attitude and reputation are ideal, etc.), then members of the organization will mentor him (in game) towards qualifying for membership. Upon gaining membership, the "secrets" of the Knights of Silver Hill (if there even are any such secrets) become known. If there is a group of Feats and the PC doesn't like them, he's free not to take them. If it's a Prestige Class, same deal. PC is still a member of the Knights of Silver Hill, which is the IC goal. The bottom line is that if the player isn't interested in the role, than it doesn't matter what the mechanics are because the PC isn't going to gain the benefits without the role attached to them. [/QUOTE]
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