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General Tabletop Discussion
*TTRPGs General
Thoughts on Prestige Classes and Feats
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<blockquote data-quote="Joe123" data-source="post: 1439979" data-attributes="member: 10325"><p>Posted By Bendris Noulg:</p><p> </p><p></p><p>You are saying that laying out every prestige class you've designed for players at the beginning, is limiting, because the players are <strong>unaware</strong> of future prestige classes you might introduce later. However, the system you use in replacement of this is equally (just as) limiting. Here is that system:</p><p></p><p> [I assume to take up and become that prestige class].</p><p></p><p>Thus, you attach conditions to the potential for players to undertake any prestige class. That may be a great way to handle prestige classes, but it is limiting for the players.</p></blockquote><p></p>
[QUOTE="Joe123, post: 1439979, member: 10325"] Posted By Bendris Noulg: You are saying that laying out every prestige class you've designed for players at the beginning, is limiting, because the players are [B]unaware[/B] of future prestige classes you might introduce later. However, the system you use in replacement of this is equally (just as) limiting. Here is that system: [I assume to take up and become that prestige class]. Thus, you attach conditions to the potential for players to undertake any prestige class. That may be a great way to handle prestige classes, but it is limiting for the players. [/QUOTE]
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Thoughts on Prestige Classes and Feats
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