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Thoughts on the alignment of Assassins
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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 3073389" data-attributes="member: 6390"><p>Careful there, sparky.</p><p></p><p>Anyway...</p><p></p><p>Soldiers fall under the same heading as adventurers and assassins, if you want to be serious about it. The definition of good and evil should be applied to their life outside of the battlefield, how they treat prisoners, how they comport themselves according to the rules of battle that exist at the time.</p><p></p><p>A soldier who rapes women of defeated settlements, kills those who surrender, desecrates the bodies of foes, slaughters non-combatants to put fear into the survivors, loots the dead of both sides, and takes joy in inflicting pain and suffering is undoubtably evil.</p><p></p><p>Another who takes the time to ensure that there is as few innocents in the way as possible, makes sure that prisoners are well treated, insists that the dead are at least burned with honor, ensures that personal possessions from fallen foes are returned to surviving family members, is willing to parlay before, during, and after the battle, provides medical care to the enemy wounded, and just fights without active hatred because it is his job is undoubtably well on the good side.</p><p></p><p>Whether or not they care about the reasons has little to do with whether or not they are evil. Their intent and actions are what defines them as good and evil.</p><p></p><p>An assassin who tracks down evil being with a writ of absolution from the church in his quarters, making sure that no innocents are harmed, would qualify as Lawful Good. He obeys the laws of his church and god, and kills only those who are beyond redemption (And face it, in D&D it is entirely possible that a soul could be so corrupt that redemption is impossible, or just slaying the demon driven husk of a once good person) only when the church has given permission/orders for the death.</p><p></p><p></p><p>It's a little trickier than some seem to think, applying good and evil to killing other beings. If you follow some of the restrictions in this thread, adventurer's are nuetral evil at best, chaotic evil animals at worst.</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 3073389, member: 6390"] Careful there, sparky. Anyway... Soldiers fall under the same heading as adventurers and assassins, if you want to be serious about it. The definition of good and evil should be applied to their life outside of the battlefield, how they treat prisoners, how they comport themselves according to the rules of battle that exist at the time. A soldier who rapes women of defeated settlements, kills those who surrender, desecrates the bodies of foes, slaughters non-combatants to put fear into the survivors, loots the dead of both sides, and takes joy in inflicting pain and suffering is undoubtably evil. Another who takes the time to ensure that there is as few innocents in the way as possible, makes sure that prisoners are well treated, insists that the dead are at least burned with honor, ensures that personal possessions from fallen foes are returned to surviving family members, is willing to parlay before, during, and after the battle, provides medical care to the enemy wounded, and just fights without active hatred because it is his job is undoubtably well on the good side. Whether or not they care about the reasons has little to do with whether or not they are evil. Their intent and actions are what defines them as good and evil. An assassin who tracks down evil being with a writ of absolution from the church in his quarters, making sure that no innocents are harmed, would qualify as Lawful Good. He obeys the laws of his church and god, and kills only those who are beyond redemption (And face it, in D&D it is entirely possible that a soul could be so corrupt that redemption is impossible, or just slaying the demon driven husk of a once good person) only when the church has given permission/orders for the death. It's a little trickier than some seem to think, applying good and evil to killing other beings. If you follow some of the restrictions in this thread, adventurer's are nuetral evil at best, chaotic evil animals at worst. [/QUOTE]
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