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Thoughts on Vampire: The Masquerade 5th edition?
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<blockquote data-quote="WillpowerTX" data-source="post: 8036911" data-attributes="member: 7025475"><p>Blailton makes some fair points in that v5 does nerf vampires considerably in mechanics especially as your percentage chances of passing routine checks and higher are much reduced. Couple that with the Hunger dice mechanics and it is problematic with smaller dice pools being very weak indeed. It plays out that characters are much weaker compared to humans, especially gifted humans than in other editions. As a consequence (desired by creators?), I do everything possible to avoid having to roll dice via RP, and there is some good in that. Nevertheless, it seems that my desire to play VtM is much reduced because as it stands now, a gifted human Second Inquisition with good equipment is a stronger character with a lot less problems to deal with and I would rather spend time advancing a story than having to feed so often because of a 50% chance to increase hunger every time I use a discipline requiring even a single rouse check. So wake up and hunger has a 50% chance to go from 1 to 2, use most disciplines and you have a 50% chance to go from 2 to 3 and now you are suddenly rolling 3 Hunger dice which is half the dice in a 6 dice pool so far too many messy criticals of bestial failures to draw attention to yourself. Couple that with the Second Inquisition and all the vamp detecting gear and unlife becomes more like a basic survival game than anything else, and it shouldn't have to be the Storyteller needing to protect the PC's from the rules as written to advance the scenes and chronicles! The pendulum just went too far the other way from V20 in my opinion, and diff 3 tasks should take 7-8+ dice pools to have a better than 67% chance to succeed!</p><p></p><p>Otherwise, pretty good stuff and more coming too, so maybe there is yet hope. But if I had to bet money, mine would be that Bloodlines 2 won't play to the percentages of V5 rules on any normal difficulty or it just won't be fun at all. And if it is, the characters that do well will more likely be pretty one-dimensional or mediocre to poor if trying to do even a few things which is sad for a game with the richness and diversity of prior editions.</p></blockquote><p></p>
[QUOTE="WillpowerTX, post: 8036911, member: 7025475"] Blailton makes some fair points in that v5 does nerf vampires considerably in mechanics especially as your percentage chances of passing routine checks and higher are much reduced. Couple that with the Hunger dice mechanics and it is problematic with smaller dice pools being very weak indeed. It plays out that characters are much weaker compared to humans, especially gifted humans than in other editions. As a consequence (desired by creators?), I do everything possible to avoid having to roll dice via RP, and there is some good in that. Nevertheless, it seems that my desire to play VtM is much reduced because as it stands now, a gifted human Second Inquisition with good equipment is a stronger character with a lot less problems to deal with and I would rather spend time advancing a story than having to feed so often because of a 50% chance to increase hunger every time I use a discipline requiring even a single rouse check. So wake up and hunger has a 50% chance to go from 1 to 2, use most disciplines and you have a 50% chance to go from 2 to 3 and now you are suddenly rolling 3 Hunger dice which is half the dice in a 6 dice pool so far too many messy criticals of bestial failures to draw attention to yourself. Couple that with the Second Inquisition and all the vamp detecting gear and unlife becomes more like a basic survival game than anything else, and it shouldn't have to be the Storyteller needing to protect the PC's from the rules as written to advance the scenes and chronicles! The pendulum just went too far the other way from V20 in my opinion, and diff 3 tasks should take 7-8+ dice pools to have a better than 67% chance to succeed! Otherwise, pretty good stuff and more coming too, so maybe there is yet hope. But if I had to bet money, mine would be that Bloodlines 2 won't play to the percentages of V5 rules on any normal difficulty or it just won't be fun at all. And if it is, the characters that do well will more likely be pretty one-dimensional or mediocre to poor if trying to do even a few things which is sad for a game with the richness and diversity of prior editions. [/QUOTE]
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