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Thoughts on Warlock Invocation - Eldritch Glaive
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<blockquote data-quote="Greenfield" data-source="post: 6269632" data-attributes="member: 6669384"><p>The PCs were going up against a higher level opponent who had nearly beaten them to death in their first encounter.</p><p></p><p>In their second encounter, they returned the favor.</p><p></p><p>This was to be round 3, and they didn't find the caster, just the Dragon he rode. The caster had fled, being badly injured. The dragon had been reluctant to abandon his treasure hoard, so he offered to barter with the party.</p><p></p><p>Party said no, and the fight was on. They actually expected to win this one rather handily, and in fact put 237 points of damage on the Dragon in the first round. Time for him to go, and he knew it.</p><p></p><p>He siezed the Petal as he left, planning on drowning it on the way. Plus, of course, it had neat magic, which would be the start of a new treasure hoard.</p><p></p><p>The Petal's player had boasted at how non-fragile the character was, so he was just asking for it. And I mean that in the literal sense.</p><p></p><p>Maybe he overestimated his capability, figuring that he could use an Invocation to do a short range D-Door if he got in trouble. I don't think he saw the grab-and-go coming.</p><p></p><p>When it happened, he..., well "cheated" is such a strong term... He made a rules mistake that was insanely in his favor, and that strained the credulity of everyone at the table. Okay, who am I kidding, he cheated.</p><p></p><p>But whether it was an honest mistake or a dishonest ploy, whether they expected to win or expected to lose, character death happens, even in victory. If you can't lose, winning doesn't mean anything. It shouldn't happen easily or often, but it happens. But if you can't lose, winning doesn't mean anything.</p><p></p><p>But there won't be a do-over. As I said, I'm not the DM any more.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6269632, member: 6669384"] The PCs were going up against a higher level opponent who had nearly beaten them to death in their first encounter. In their second encounter, they returned the favor. This was to be round 3, and they didn't find the caster, just the Dragon he rode. The caster had fled, being badly injured. The dragon had been reluctant to abandon his treasure hoard, so he offered to barter with the party. Party said no, and the fight was on. They actually expected to win this one rather handily, and in fact put 237 points of damage on the Dragon in the first round. Time for him to go, and he knew it. He siezed the Petal as he left, planning on drowning it on the way. Plus, of course, it had neat magic, which would be the start of a new treasure hoard. The Petal's player had boasted at how non-fragile the character was, so he was just asking for it. And I mean that in the literal sense. Maybe he overestimated his capability, figuring that he could use an Invocation to do a short range D-Door if he got in trouble. I don't think he saw the grab-and-go coming. When it happened, he..., well "cheated" is such a strong term... He made a rules mistake that was insanely in his favor, and that strained the credulity of everyone at the table. Okay, who am I kidding, he cheated. But whether it was an honest mistake or a dishonest ploy, whether they expected to win or expected to lose, character death happens, even in victory. If you can't lose, winning doesn't mean anything. It shouldn't happen easily or often, but it happens. But if you can't lose, winning doesn't mean anything. But there won't be a do-over. As I said, I'm not the DM any more. [/QUOTE]
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