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Thoughts on Zeitgeist
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<blockquote data-quote="RangerWickett" data-source="post: 5606843" data-attributes="member: 63"><p>If I could find someone able to code such a thing, I would love it if we could set up some sort of campaign home base here on EN World, where the GM could log into his or her account, and tag the accounts of players playing their ZEITGEIST campaign.</p><p></p><p>Then we could have tools to let the GM easily keep tabs on what has happened so far. Like, you could select the various NPCs of a given adventure and toggle whether the PCs have met them, and what information they've found out so far. And you could add your own. Then players could log in and easily be reminded, "Yeah, that's Reed Macbannin. He's the district mayor of The Nettles, and we owe him a favor because he let us do X."</p><p></p><p>I'm not sure how workable it is, or if it would be worth the effort, but I think it would be cool if we could do it.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5606843, member: 63"] If I could find someone able to code such a thing, I would love it if we could set up some sort of campaign home base here on EN World, where the GM could log into his or her account, and tag the accounts of players playing their ZEITGEIST campaign. Then we could have tools to let the GM easily keep tabs on what has happened so far. Like, you could select the various NPCs of a given adventure and toggle whether the PCs have met them, and what information they've found out so far. And you could add your own. Then players could log in and easily be reminded, "Yeah, that's Reed Macbannin. He's the district mayor of The Nettles, and we owe him a favor because he let us do X." I'm not sure how workable it is, or if it would be worth the effort, but I think it would be cool if we could do it. [/QUOTE]
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