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General Tabletop Discussion
*Dungeons & Dragons
Thoughts Regarding the Number of Attuned Items
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<blockquote data-quote="I'm A Banana" data-source="post: 6606462" data-attributes="member: 2067"><p>It's probably not going to wreck the game to give him an extra attunement slot if that keeps the peace.</p><p></p><p>But I've got no idea what he's basing his estimation of the proper level of magic items on (perhaps 3e or 4e? Both of those were much richer in magic items), and I'd personally be reluctant to bow to the argument that the designers didn't know what they were doing. </p><p></p><p>I'd also say, "share the wealth, ya donk." A cloak of displacement is useful for ANYONE who is targeted in combat (especially tanks and healers). Pick the bow OR the shortsword, but why do you get both? & so on. </p><p></p><p>You may not be giving out too many magic items in general, but them all gathering on this one dude is either his good luck or everyone else's bad luck and either way, that's part of what attunement guards against.</p><p></p><p>Re-forging might be a good choice, too - if he picks the bow, the short sword can be turned into some other weapon that some other character uses (a fighter's sword or a mage's dagger or something). But he's gotta share the wealth.</p><p></p><p>This is also what attunement helps encourage - you have to pick the BEST items, the ones you MOST want, and sometimes, someone who isn't the best suited for the item, gets an item anyway.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6606462, member: 2067"] It's probably not going to wreck the game to give him an extra attunement slot if that keeps the peace. But I've got no idea what he's basing his estimation of the proper level of magic items on (perhaps 3e or 4e? Both of those were much richer in magic items), and I'd personally be reluctant to bow to the argument that the designers didn't know what they were doing. I'd also say, "share the wealth, ya donk." A cloak of displacement is useful for ANYONE who is targeted in combat (especially tanks and healers). Pick the bow OR the shortsword, but why do you get both? & so on. You may not be giving out too many magic items in general, but them all gathering on this one dude is either his good luck or everyone else's bad luck and either way, that's part of what attunement guards against. Re-forging might be a good choice, too - if he picks the bow, the short sword can be turned into some other weapon that some other character uses (a fighter's sword or a mage's dagger or something). But he's gotta share the wealth. This is also what attunement helps encourage - you have to pick the BEST items, the ones you MOST want, and sometimes, someone who isn't the best suited for the item, gets an item anyway. [/QUOTE]
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