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<blockquote data-quote="El Jefe" data-source="post: 3178511" data-attributes="member: 19990"><p><strong>General Discussion Thread VIII</strong></p><p></p><p>I've come to expect these General Discussion Threads to be relatively sparse in Living EnWorld location information. This one was a pleasant surprise.</p><p></p><p>First, a discussion of Hendralia, copped from the ENWorld Wiki:</p><p></p><p style="margin-left: 20px">A human dominated realm that sits on the eastern border of RivenBlight. The government feels the KingdomOfMedibaria to too old and weak. They would very much like to absorb thier neighbor to the south. The River Roars seperates the two nations and makes it almost impossible to move troops. The only good crossing is the bridge which joins the cities of Hartworth? in Hendrallia to Alerv? in the KingdomOfMedibaria. About two centuries ago the Hendrallians made an attempt to assimilate the diminished kingdom, but their attempt was thwarted by the excellent strategists and fanatic patriotism of the Medibarian army. So far the Elves who live in the lasts to the west have deflected Hendrallian incursion. There is one town called Jarfa where the Hendrallians have begun logging and making life difficult for the Elves of SilverWood. If a diplomatic solution can not be found the Hendrallians may soon find an Elvish army on thier doorstep.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Human RealmOfHendrallia sits on the Eastern border of the city [Rivenblight], a hostile presence not strong enough to depose the Elves and plunder their city, yet too strong for the Elves to remove.Many eyes look to this Ancient and Rich place, from Lands abroad and Lands Below...</p> <p style="margin-left: 20px">...</p> <p style="margin-left: 20px">However,Hendrallia sits upon the Eastern border of the City, a land thatfeels no love towards Rivenblight. Indeed, antipathy and even outright hatred for the Elves is kept in check only by the massed might of the Houses,Clans and Guilds theirein, should they ally against an external threat (which they have done before).Hendrallia feels that the Elven city is stiffling it's trade opportunities, as the elven nations were far less organized (thus, Hendrallia fared far better) before the city arose. This is a long-standing Grudge, as Rivenblight was founded some 500 years ago (then known as Beryl), but the hendrallians have a long memory.</p><p>Next, a similar discription of Medibaria:</p><p></p><p style="margin-left: 20px">Medibaria is an entirely landlocked kingdom that relies on trade and reputation for subsistence. In times past, it was the land of the Medibarian dynasty, and though its kings are no longer of that family - and, indeed, in the modern world serve mostly as figureheads - they are still referred to reverently by its people as "The Great Kings." Tradition is the lifeblood of the people, and in even the humblest farmer a strong patriotism and pride in one's country can be found. Where at one point Medibaria stretched across a fair portion of the continent, today it has shrunken to little more than its capital, a single major city, and perhaps two dozen scattered towns. Though they maintain an army, Medibaria has few enemies (or at least few who consider it worth their time). The Kingdom of Medibaria depends on surplus from its vast agricultural system to import most of what it needs, especially metal, for there are few mines left in Medibaria that haven't been exhausted. The town of Brimbor? lies closest to the Dwarven nation under the Stonespike Mountains. It is through this town that most trade with the Dwarves passes. The city of Alerv? is opposite the River Roars from the city of Hartworth? and the hungry RealmOfHendrallia. Two centuries ago the two nations fought a great war. Hendrallia's invasion was entirely unsuccessful due to the excellent strategists and fanatic patriotism of the Medibarian army. A great bridge has since been built across the span of the River Roars, as trade is beneficial to both nations. Regardless, the Medibarians are wary of their neighbor to the north. The current ruler is Great King Ducard XII, though in truth it is his council of advisors that rule the land ably, if not as ambitiously as the lords of times past.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Academy of the Chromatic OrderHistory: During the heyday of the Medibarian Empire, the Empirial counsel made an attempt to improve their magical power by starting an academy to train and organize their wizards. Wanting nothing but the best, they recruited the greatest wizards in the land to run the Academy. Without a doubt, these three were Mordrue, Sice, and Omega. Of the three, Sice was generally considered the most powerful, though Omega was the master of item creation, and Mordrue, a divinor, was the most knowledgeable. Each was amenable to the idea of starting an Empirial Academy, and the Chromatic Order had an auspicious beginning. Each of the three founders brought with them their apprentices, rich magical treasure and knowledge, and quickly the school attracted many talented students.... </p><p>And a number of items on EnWorld in general:</p><p></p><ul> <li data-xf-list-type="ul">The Orussus library has an unofficial mentorship program for wizards and a collection of mundane and magical works with a concentration on Divination.</li> <li data-xf-list-type="ul">Lathirn has a higher percentage of half-orcs than usual.</li> <li data-xf-list-type="ul">Allimon is ruled jointly by a Wizard’s Council and a Priest’s Council.</li> <li data-xf-list-type="ul">Ravensdale is nominally ruled by Lord Rehvend but actually ruled by the Merchant’s and Shipper’s Guilds.</li> <li data-xf-list-type="ul">The Chromatic academy is in the capitol of Medibaria, which is not Tharol but a city named Medibaria.</li> <li data-xf-list-type="ul">Medibaria city is the city above the "of" in "Kingdom of Medibaria" on the map.</li> <li data-xf-list-type="ul">Many of the enchantments of the Chromatic Order are bound to the building, and couldn’t be moved to a new site.</li> </ul></blockquote><p></p>
[QUOTE="El Jefe, post: 3178511, member: 19990"] [b]General Discussion Thread VIII[/b] I've come to expect these General Discussion Threads to be relatively sparse in Living EnWorld location information. This one was a pleasant surprise. First, a discussion of Hendralia, copped from the ENWorld Wiki: [INDENT]A human dominated realm that sits on the eastern border of RivenBlight. The government feels the KingdomOfMedibaria to too old and weak. They would very much like to absorb thier neighbor to the south. The River Roars seperates the two nations and makes it almost impossible to move troops. The only good crossing is the bridge which joins the cities of Hartworth? in Hendrallia to Alerv? in the KingdomOfMedibaria. About two centuries ago the Hendrallians made an attempt to assimilate the diminished kingdom, but their attempt was thwarted by the excellent strategists and fanatic patriotism of the Medibarian army. So far the Elves who live in the lasts to the west have deflected Hendrallian incursion. There is one town called Jarfa where the Hendrallians have begun logging and making life difficult for the Elves of SilverWood. If a diplomatic solution can not be found the Hendrallians may soon find an Elvish army on thier doorstep. The Human RealmOfHendrallia sits on the Eastern border of the city [Rivenblight], a hostile presence not strong enough to depose the Elves and plunder their city, yet too strong for the Elves to remove.Many eyes look to this Ancient and Rich place, from Lands abroad and Lands Below... ... However,Hendrallia sits upon the Eastern border of the City, a land thatfeels no love towards Rivenblight. Indeed, antipathy and even outright hatred for the Elves is kept in check only by the massed might of the Houses,Clans and Guilds theirein, should they ally against an external threat (which they have done before).Hendrallia feels that the Elven city is stiffling it's trade opportunities, as the elven nations were far less organized (thus, Hendrallia fared far better) before the city arose. This is a long-standing Grudge, as Rivenblight was founded some 500 years ago (then known as Beryl), but the hendrallians have a long memory.[/INDENT] Next, a similar discription of Medibaria: [INDENT]Medibaria is an entirely landlocked kingdom that relies on trade and reputation for subsistence. In times past, it was the land of the Medibarian dynasty, and though its kings are no longer of that family - and, indeed, in the modern world serve mostly as figureheads - they are still referred to reverently by its people as "The Great Kings." Tradition is the lifeblood of the people, and in even the humblest farmer a strong patriotism and pride in one's country can be found. Where at one point Medibaria stretched across a fair portion of the continent, today it has shrunken to little more than its capital, a single major city, and perhaps two dozen scattered towns. Though they maintain an army, Medibaria has few enemies (or at least few who consider it worth their time). The Kingdom of Medibaria depends on surplus from its vast agricultural system to import most of what it needs, especially metal, for there are few mines left in Medibaria that haven't been exhausted. The town of Brimbor? lies closest to the Dwarven nation under the Stonespike Mountains. It is through this town that most trade with the Dwarves passes. The city of Alerv? is opposite the River Roars from the city of Hartworth? and the hungry RealmOfHendrallia. Two centuries ago the two nations fought a great war. Hendrallia's invasion was entirely unsuccessful due to the excellent strategists and fanatic patriotism of the Medibarian army. A great bridge has since been built across the span of the River Roars, as trade is beneficial to both nations. Regardless, the Medibarians are wary of their neighbor to the north. The current ruler is Great King Ducard XII, though in truth it is his council of advisors that rule the land ably, if not as ambitiously as the lords of times past. The Academy of the Chromatic OrderHistory: During the heyday of the Medibarian Empire, the Empirial counsel made an attempt to improve their magical power by starting an academy to train and organize their wizards. Wanting nothing but the best, they recruited the greatest wizards in the land to run the Academy. Without a doubt, these three were Mordrue, Sice, and Omega. Of the three, Sice was generally considered the most powerful, though Omega was the master of item creation, and Mordrue, a divinor, was the most knowledgeable. Each was amenable to the idea of starting an Empirial Academy, and the Chromatic Order had an auspicious beginning. Each of the three founders brought with them their apprentices, rich magical treasure and knowledge, and quickly the school attracted many talented students.... [/INDENT] And a number of items on EnWorld in general: [list] [*]The Orussus library has an unofficial mentorship program for wizards and a collection of mundane and magical works with a concentration on Divination. [*]Lathirn has a higher percentage of half-orcs than usual. [*]Allimon is ruled jointly by a Wizard’s Council and a Priest’s Council. [*]Ravensdale is nominally ruled by Lord Rehvend but actually ruled by the Merchant’s and Shipper’s Guilds. [*]The Chromatic academy is in the capitol of Medibaria, which is not Tharol but a city named Medibaria. [*]Medibaria city is the city above the "of" in "Kingdom of Medibaria" on the map. [*]Many of the enchantments of the Chromatic Order are bound to the building, and couldn’t be moved to a new site. [/list] [/QUOTE]
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