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<blockquote data-quote="LogicsFate" data-source="post: 3841187" data-attributes="member: 28408"><p><strong>Tests and Trials</strong></p><p></p><p>-Takes place at a tower an hour walks away.</p><p>---After about an hour and a half of walking, the party has left the city and has entered a small forest just to the north. Along the trail are old wooden signs with warnings scrawled on them: A sign reads- BEWARE OF BEASTS</p><p></p><p>-In a small clearing in the wood.</p><p>-In the middle rests the pointed roof of an old tower, apparently blasted off the top of its coordinating building which stands on the far side of the clearing.</p><p>- <a href="http://www.enworld.org/attachment.php?attachmentid=21918" target="_blank">http://www.enworld.org/attachment.php?attachmentid=21918</a></p><p>-The roof top is upside-down, and embedded in the grass a short distance away.</p><p>[sblock= What one might notice]-at first glance, the roof top seemed fresh in the ground. There was no growth of any kind inside the the tower and the earth was freshly churned up from the ground. But after taking more than a cursory examination, one might noticed that the stone on the inside of the tower was almost too clean and even bore marks of a hard scrubbing tool. Here and there he did indeed find bits of moss growing in inaccessible nooks and crannies of the ceiling (which is now like a floor). Also, the absence of cobwebs and other such things normally found on the inside of an old tower were oddly missing. When jumping on the structure, he discovered that it was firmly embedded in the ground, though exactly what that means, he doesn't know. The vines that crawl up the sides of the roof seem to have been cut cleanly off rather than been ripped apart. </p><p>-The tower has no openings on the ground level except the door. Obviously the roof has been blown off (it's sitting in the middle of the clearing) so there's a gaping hole up there. Arrow slits can be seen at regular intervals around the top floor (Hard to make out). It's about 35' up with a 45o angle incline out at about 35'. [/sblock]</p><p></p><p>-http://www.enworld.org/attachment.php?attachmentid=21102</p><p>-In the woods one can find talking wolves that duel by drawing starting lines on the ground and then stamping their feet/paws three times, Goblins, strange angry crazed weasels.</p><p>-See? I wasn’t kidding about the weasels <a href="http://www.enworld.org/attachment.php?attachmentid=19687" target="_blank">http://www.enworld.org/attachment.php?attachmentid=19687</a></p><p></p><p>-Here's a very quick, not to scale, completely inaccurate map <a href="http://www.enworld.org/attachment.php?attachmentid=20990" target="_blank">http://www.enworld.org/attachment.php?attachmentid=20990</a></p><p></p><p>-this land here is infested with baddies, not just dangerous animals, either. They're real dangerous for normal folk.</p><p>-There are other clearings, like this one, only smaller, there are trails and things, but it’s a forest so they're not cobbled roads or anything. But yes, there are creatures out there, natural and unnatural.</p><p></p><p>In one such clearing that a befriended wolf might lead you too.</p><p>[sblock]-First, almost in the exact center of the field is a large boulder with a huge crevice in its side. This crack seems to lead to small dark enclosure within the rock itself, forming a tiny shelter from the elements and probably an effective hiding place, if the rock is viewed from a different angle.</p><p></p><p>Second, lying about the field is a total of about a dozen wolves, all grey-brown with the black streaks in their fur and the glowing red eyes. A few look the group's way as they enter and some even get to their feet, but the guide wolf barks out a harsh sound and all the wolves calm down again. By the rock in the center, the lead wolf from before, distinguishable by its distinctive black marks and size, sits regally, its eerily colored eyes locked on the group of adventurers as they enter the clearing.</p><p></p><p>It gives a short howl and the guide leads the group to the central rock. Now the inside of the crevice is viewable, but it is shrouded in total darkness thanks to the angle of the sun. Only with dark vision can see that inside the crack there are a half dozen tiny wolf pups, dozing on each other and walking awkwardly on their still young legs. [/sblock]</p><p></p><p>A particularly friendly wolf or one that wants something, might go to the bolder, dig a hole and pull out a statue of a wolf. Were someone to hold it, it would allow that person to speak and understand wolf.</p><p></p><p>Wolf stump speech.</p><p>-"This forest has grown here since ancient times, and thanks to our Master, nothing, not even the presence of goblins, can ever taint it. As for myself and my brethren, we have been here as long as our oldest tales recall. Our eldest say that once we were a two-footed race, similar to yourself, but our Master came and allowed us to be closer to Nature by living as one of its own creatures. I can already tell you the answer to your next question. I do not know who our Master is or where He comes from. He simply is, and always has been, and it is He who keeps us and our forest free from the corruption so rampant in the world."</p><p></p><p>-Master</p><p>- It is a tall, skinny elf, with a cape made of autumn leaves and clothes of hide. The elf is clearly an ancient fellow, his long white hair, tangled with leaves and dirt, falls down past his shoulders, and his beard reaches his knees. Though he is hunched over, leaning on a long, thick, gnarled staff, he is at least six feet tall, probably seven at full height. His skin is a tan brown, and his Elvin ears are extremely long. What can be seen of his arms and legs isn’t much; it’s all skin and bones. He radiates a sort of ancient, yet tired, power.</p><p></p><p>-Lumber camp, several hours to the east.</p><p>-In front of the group lies a massive expanse of tree stumps. As far as the eye can see, the once-forest extends. Not too far off, a small semi-permanent settlement has been established. There are a few shoddy wooden houses, but mostly tents, and one very large tent</p><p>-Crash Victim</p><p></p><p>Final notes.</p><p>-The party was hired by a wizard to clear out the evil from the woods.</p><p>-The party killed some goblins and met the wolves. </p><p>-The “Master” gave permission to the wolves to summon him, so that he could speak with the party.</p><p>-Master claimed that the evil ones were the wizard and his apprentice. </p><p>-The party went back to the tower, killed the wizard, who might have just been a regular old man, and shipped his “apprentice” to orussus.</p><p>-The second part of their assignment by the Master was to stop the lumber workers. </p><p>-Did the adventurer’s manage to take care of the lumber workers?</p></blockquote><p></p>
[QUOTE="LogicsFate, post: 3841187, member: 28408"] [b]Tests and Trials[/b] -Takes place at a tower an hour walks away. ---After about an hour and a half of walking, the party has left the city and has entered a small forest just to the north. Along the trail are old wooden signs with warnings scrawled on them: A sign reads- BEWARE OF BEASTS -In a small clearing in the wood. -In the middle rests the pointed roof of an old tower, apparently blasted off the top of its coordinating building which stands on the far side of the clearing. - [url]http://www.enworld.org/attachment.php?attachmentid=21918[/url] -The roof top is upside-down, and embedded in the grass a short distance away. [sblock= What one might notice]-at first glance, the roof top seemed fresh in the ground. There was no growth of any kind inside the the tower and the earth was freshly churned up from the ground. But after taking more than a cursory examination, one might noticed that the stone on the inside of the tower was almost too clean and even bore marks of a hard scrubbing tool. Here and there he did indeed find bits of moss growing in inaccessible nooks and crannies of the ceiling (which is now like a floor). Also, the absence of cobwebs and other such things normally found on the inside of an old tower were oddly missing. When jumping on the structure, he discovered that it was firmly embedded in the ground, though exactly what that means, he doesn't know. The vines that crawl up the sides of the roof seem to have been cut cleanly off rather than been ripped apart. -The tower has no openings on the ground level except the door. Obviously the roof has been blown off (it's sitting in the middle of the clearing) so there's a gaping hole up there. Arrow slits can be seen at regular intervals around the top floor (Hard to make out). It's about 35' up with a 45o angle incline out at about 35'. [/sblock] -http://www.enworld.org/attachment.php?attachmentid=21102 -In the woods one can find talking wolves that duel by drawing starting lines on the ground and then stamping their feet/paws three times, Goblins, strange angry crazed weasels. -See? I wasn’t kidding about the weasels [url]http://www.enworld.org/attachment.php?attachmentid=19687[/url] -Here's a very quick, not to scale, completely inaccurate map [url]http://www.enworld.org/attachment.php?attachmentid=20990[/url] -this land here is infested with baddies, not just dangerous animals, either. They're real dangerous for normal folk. -There are other clearings, like this one, only smaller, there are trails and things, but it’s a forest so they're not cobbled roads or anything. But yes, there are creatures out there, natural and unnatural. In one such clearing that a befriended wolf might lead you too. [sblock]-First, almost in the exact center of the field is a large boulder with a huge crevice in its side. This crack seems to lead to small dark enclosure within the rock itself, forming a tiny shelter from the elements and probably an effective hiding place, if the rock is viewed from a different angle. Second, lying about the field is a total of about a dozen wolves, all grey-brown with the black streaks in their fur and the glowing red eyes. A few look the group's way as they enter and some even get to their feet, but the guide wolf barks out a harsh sound and all the wolves calm down again. By the rock in the center, the lead wolf from before, distinguishable by its distinctive black marks and size, sits regally, its eerily colored eyes locked on the group of adventurers as they enter the clearing. It gives a short howl and the guide leads the group to the central rock. Now the inside of the crevice is viewable, but it is shrouded in total darkness thanks to the angle of the sun. Only with dark vision can see that inside the crack there are a half dozen tiny wolf pups, dozing on each other and walking awkwardly on their still young legs. [/sblock] A particularly friendly wolf or one that wants something, might go to the bolder, dig a hole and pull out a statue of a wolf. Were someone to hold it, it would allow that person to speak and understand wolf. Wolf stump speech. -"This forest has grown here since ancient times, and thanks to our Master, nothing, not even the presence of goblins, can ever taint it. As for myself and my brethren, we have been here as long as our oldest tales recall. Our eldest say that once we were a two-footed race, similar to yourself, but our Master came and allowed us to be closer to Nature by living as one of its own creatures. I can already tell you the answer to your next question. I do not know who our Master is or where He comes from. He simply is, and always has been, and it is He who keeps us and our forest free from the corruption so rampant in the world." -Master - It is a tall, skinny elf, with a cape made of autumn leaves and clothes of hide. The elf is clearly an ancient fellow, his long white hair, tangled with leaves and dirt, falls down past his shoulders, and his beard reaches his knees. Though he is hunched over, leaning on a long, thick, gnarled staff, he is at least six feet tall, probably seven at full height. His skin is a tan brown, and his Elvin ears are extremely long. What can be seen of his arms and legs isn’t much; it’s all skin and bones. He radiates a sort of ancient, yet tired, power. -Lumber camp, several hours to the east. -In front of the group lies a massive expanse of tree stumps. As far as the eye can see, the once-forest extends. Not too far off, a small semi-permanent settlement has been established. There are a few shoddy wooden houses, but mostly tents, and one very large tent -Crash Victim Final notes. -The party was hired by a wizard to clear out the evil from the woods. -The party killed some goblins and met the wolves. -The “Master” gave permission to the wolves to summon him, so that he could speak with the party. -Master claimed that the evil ones were the wizard and his apprentice. -The party went back to the tower, killed the wizard, who might have just been a regular old man, and shipped his “apprentice” to orussus. -The second part of their assignment by the Master was to stop the lumber workers. -Did the adventurer’s manage to take care of the lumber workers? [/QUOTE]
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