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Threat Book: The Hand of Glory
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<blockquote data-quote="Messageboard Golem" data-source="post: 2006250" data-attributes="member: 18387"><p>In 1945, victory was seized from the jaws of the greatest evil of the 20th Century. Now, a new threat rises from the ashes of the Nazi regime, a criminal organization with dreams of global domination powered by the might of a living god. Wielding the greatest and most feared powers of the ancients and the unearthed power of countless mystic relics, the Hand of Glory stand poised to topple the delicate balance the Archer Foundation so desperately fights to protect. Only your agents stand between the world and a terrifying Fourth Reich bent on reengineering the world in the image of a fallen occult empire! </p><p></p><p>This 96-page sourcebook contains everything needed to create and run Hand of Glory threats, from the shock troops in its lowest ranks to the diabolists and war criminals commanding them, as well as the seemingly immortal Eva Kraus and her inner circle of power. This book is also the first in-depth guide to the mystic world of Shadowforce Archer, which few ever see, and even fewer control. New details about Hand of Glory territories are included, with focus on the organization's central bases of operation, the icy wastes of Antarctica and the darkest corners of South America. </p><p></p><p>The Mystic World! Our first look into the shrouded mystic history of Shadowforce Archer – learn new occult abilities and the secret origins of mystic power. </p><p>Core Supplement! The second release for Shadowforce Archer’s ongoing interactive campaign. Learn what’s happened since the Archer Foundation release, and how to help things evolve before the next book. This release is the third episode of the ongoing Shadowforce Archer interactive storyline – don’t miss out on this unique massive multi-player experience! </p><p>Climax Episode! With all the tools required to launch a global threat against the Foundation, Game Controls can now challenge their players as never before – and roleplay the earth-shattering final confrontation with the Hand of Glory! Nothing will ever be the same after this – don't miss out on this unique chance to change the Shadowforce Archer setting... forever. </p><p>Countless Missions! Everything you need to run games featuring this criminal organization, including who they are, what they want, and why. Included are several major new Hand of Glory threats, fully fleshed out and integrated into the official history, and a global espionage organization rivaling the scope and power of the Archer Foundation itself! </p><p>Expandable Game System! New customizable NPC and threat options for the Hand of Glory, including occultist henchmen, shock troop minions, and much more. Choose from many new core and prestige classes, new feats, new gear, new gadgets, new vehicles, and many powerful new mystic relics, as well as a few surprises you’ll have to see when you buy the book! </p><p>Complete Campaign Support! Dozens of new plot hooks and four new Hook Sheets – just pick up the dice and start playing! </p><p>New Locations! Four new location maps – two for chases and two for campaign play. </p><p>Tools of Destruction! Powerful new relics, rituals, and creatures, each with complete mechanics and backstory! Complete guidelines for pitting your agents against the sorcerous mystic hunters of the Hand of Glory!</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2006250, member: 18387"] In 1945, victory was seized from the jaws of the greatest evil of the 20th Century. Now, a new threat rises from the ashes of the Nazi regime, a criminal organization with dreams of global domination powered by the might of a living god. Wielding the greatest and most feared powers of the ancients and the unearthed power of countless mystic relics, the Hand of Glory stand poised to topple the delicate balance the Archer Foundation so desperately fights to protect. Only your agents stand between the world and a terrifying Fourth Reich bent on reengineering the world in the image of a fallen occult empire! This 96-page sourcebook contains everything needed to create and run Hand of Glory threats, from the shock troops in its lowest ranks to the diabolists and war criminals commanding them, as well as the seemingly immortal Eva Kraus and her inner circle of power. This book is also the first in-depth guide to the mystic world of Shadowforce Archer, which few ever see, and even fewer control. New details about Hand of Glory territories are included, with focus on the organization's central bases of operation, the icy wastes of Antarctica and the darkest corners of South America. The Mystic World! Our first look into the shrouded mystic history of Shadowforce Archer – learn new occult abilities and the secret origins of mystic power. Core Supplement! The second release for Shadowforce Archer’s ongoing interactive campaign. Learn what’s happened since the Archer Foundation release, and how to help things evolve before the next book. This release is the third episode of the ongoing Shadowforce Archer interactive storyline – don’t miss out on this unique massive multi-player experience! Climax Episode! With all the tools required to launch a global threat against the Foundation, Game Controls can now challenge their players as never before – and roleplay the earth-shattering final confrontation with the Hand of Glory! Nothing will ever be the same after this – don't miss out on this unique chance to change the Shadowforce Archer setting... forever. Countless Missions! Everything you need to run games featuring this criminal organization, including who they are, what they want, and why. Included are several major new Hand of Glory threats, fully fleshed out and integrated into the official history, and a global espionage organization rivaling the scope and power of the Archer Foundation itself! Expandable Game System! New customizable NPC and threat options for the Hand of Glory, including occultist henchmen, shock troop minions, and much more. Choose from many new core and prestige classes, new feats, new gear, new gadgets, new vehicles, and many powerful new mystic relics, as well as a few surprises you’ll have to see when you buy the book! Complete Campaign Support! Dozens of new plot hooks and four new Hook Sheets – just pick up the dice and start playing! New Locations! Four new location maps – two for chases and two for campaign play. Tools of Destruction! Powerful new relics, rituals, and creatures, each with complete mechanics and backstory! Complete guidelines for pitting your agents against the sorcerous mystic hunters of the Hand of Glory! [/QUOTE]
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