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Threatened squares and weapons in hand
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<blockquote data-quote="Keith" data-source="post: 1106969" data-attributes="member: 10752"><p>I think what you say is totally sound, Caliban. I was rummaging around and found some related material. </p><p></p><p>I can’t find the reference for not threatening adjacent squares with ranged/projectile weapons. I’m sure it is there, but it is not easy to find in the SRD, at least for me.</p><p></p><p>I find that “Ranged weapons are thrown weapons or projectile weapons that are not effective in melee”, which is ambiguous to me, particularly since: </p><p></p><p>“Improvised Weapons: Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses one in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match. An improvised weapon scores a threat on a natural roll of 20 and deals double damage on a critical hit. An improvised thrown weapon has a range increment of 10 feet.”</p><p></p><p>It doesn’t say whether you are threatening adjacent opponents when using a table leg, longbow, etc. Arrows are used as one example of the conversion process, though:</p><p></p><p>“Arrows: An arrow used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier x2).” Presumably you can threaten with such a weapon.</p><p></p><p>The whip entry does say this: “ The whip is treated as a melee weapon with 15-foot reach, though you don’t threaten the area into which you can make an attack.” That is certainly very clear. I wish the similar rules on bows and slings were as clear.</p><p></p><p>To bring the sling into it, nothing prevents a loaded sling from being used as a melee rather than range weapon. Again, seems threatening to me.</p><p></p><p>OK, I’m done rambling now. Really.</p></blockquote><p></p>
[QUOTE="Keith, post: 1106969, member: 10752"] I think what you say is totally sound, Caliban. I was rummaging around and found some related material. I can’t find the reference for not threatening adjacent squares with ranged/projectile weapons. I’m sure it is there, but it is not easy to find in the SRD, at least for me. I find that “Ranged weapons are thrown weapons or projectile weapons that are not effective in melee”, which is ambiguous to me, particularly since: “Improvised Weapons: Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses one in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match. An improvised weapon scores a threat on a natural roll of 20 and deals double damage on a critical hit. An improvised thrown weapon has a range increment of 10 feet.” It doesn’t say whether you are threatening adjacent opponents when using a table leg, longbow, etc. Arrows are used as one example of the conversion process, though: “Arrows: An arrow used as a melee weapon is treated as a light improvised weapon (–4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier x2).” Presumably you can threaten with such a weapon. The whip entry does say this: “ The whip is treated as a melee weapon with 15-foot reach, though you don’t threaten the area into which you can make an attack.” That is certainly very clear. I wish the similar rules on bows and slings were as clear. To bring the sling into it, nothing prevents a loaded sling from being used as a melee rather than range weapon. Again, seems threatening to me. OK, I’m done rambling now. Really. [/QUOTE]
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