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Three Faces of Evil is claustrophobic [Age of Worms spoilers]
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<blockquote data-quote="Vocenoctum" data-source="post: 3659613" data-attributes="member: 2477"><p>Each temple is the same within, but different from the others. I can see how some of it would be tedious.</p><p></p><p></p><p>Part of my problem with it, is that each of the temples has enough encounters to probably warrant resting before finishing THAT temple. Let alone between temples.</p><p></p><p></p><p></p><p></p><p>I wouldn't worry about it at the moment, Dungeon kept a good mix of adventures and opponents. It certainly might be worth investing in some kind of "sneak attack undead" item or feat later on, but that goes for nearly every such character, ever.</p><p></p><p></p><p></p><p></p><p>I play/DM online, and a chat room runs slower than in person, in general. This means large dungeons are even more tedious than in person, so I sympathize.</p><p></p><p>Future adventures mix in more social work and different environs, so don't expect a lot more of the same.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 3659613, member: 2477"] Each temple is the same within, but different from the others. I can see how some of it would be tedious. Part of my problem with it, is that each of the temples has enough encounters to probably warrant resting before finishing THAT temple. Let alone between temples. I wouldn't worry about it at the moment, Dungeon kept a good mix of adventures and opponents. It certainly might be worth investing in some kind of "sneak attack undead" item or feat later on, but that goes for nearly every such character, ever. I play/DM online, and a chat room runs slower than in person, in general. This means large dungeons are even more tedious than in person, so I sympathize. Future adventures mix in more social work and different environs, so don't expect a lot more of the same. [/QUOTE]
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Three Faces of Evil is claustrophobic [Age of Worms spoilers]
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