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Three level 7 PCs vs a Roc in an open field...
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<blockquote data-quote="UngeheuerLich" data-source="post: 7163466" data-attributes="member: 59057"><p>I had a fight roc vs 5 man party of level 5 I think. It was not an open field but on a rather clear plateau beside a waterfall.</p><p>Our transmuter used illusions to their advantage and the archer did quite a few points of damage with his bow.</p><p></p><p>There was grappling and there was flinging the archer hundreds of feet in the air.</p><p></p><p>What my players did to win the fight was:</p><p>- using cover in form of bigger stones and rocks.</p><p>- foiling the creature with some magic.</p><p>- hurting the creature quite a bit with fire and steal.</p><p></p><p>After all a Roc is not an inherently evil creature but just a bird of prey of not so much reason. It is just trying to eat.</p><p>It won't survive on 3 adventurers. They are just a snack. If they prove to be resilient and causing more hurt than it's worth, the bird should let them go.</p><p></p><p>So with your party composisition there will be a lot of options to drive the Roc away:</p><p></p><p>Ranged attacks with a bow. 2d8+5 damage 4 times with action surge should make a statement that the dinner is not free.</p><p>The war cleric has spirit guardians which hurt a lot. The monk can use a shortbow first and wiggle out of the bird's grip by stunning it. There are possibly a lot more possibilities if you keep in mind that it is not worth a lot of hurt to just grab a little human.</p><p>I would let the bird fly away after losing 20% health if it could reasonably believe that the PCs will sustain that damage for a few rounds. A massive warning shot before the bird enters melee should do the trick.</p><p>On the other hand if your PCs attack the bird on its retreat with low damage attacks, I would have the bird probably turn around and kill the attacker.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7163466, member: 59057"] I had a fight roc vs 5 man party of level 5 I think. It was not an open field but on a rather clear plateau beside a waterfall. Our transmuter used illusions to their advantage and the archer did quite a few points of damage with his bow. There was grappling and there was flinging the archer hundreds of feet in the air. What my players did to win the fight was: - using cover in form of bigger stones and rocks. - foiling the creature with some magic. - hurting the creature quite a bit with fire and steal. After all a Roc is not an inherently evil creature but just a bird of prey of not so much reason. It is just trying to eat. It won't survive on 3 adventurers. They are just a snack. If they prove to be resilient and causing more hurt than it's worth, the bird should let them go. So with your party composisition there will be a lot of options to drive the Roc away: Ranged attacks with a bow. 2d8+5 damage 4 times with action surge should make a statement that the dinner is not free. The war cleric has spirit guardians which hurt a lot. The monk can use a shortbow first and wiggle out of the bird's grip by stunning it. There are possibly a lot more possibilities if you keep in mind that it is not worth a lot of hurt to just grab a little human. I would let the bird fly away after losing 20% health if it could reasonably believe that the PCs will sustain that damage for a few rounds. A massive warning shot before the bird enters melee should do the trick. On the other hand if your PCs attack the bird on its retreat with low damage attacks, I would have the bird probably turn around and kill the attacker. [/QUOTE]
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