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Three level 7 PCs vs a Roc in an open field...
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<blockquote data-quote="cooperjer" data-source="post: 7163617" data-attributes="member: 6862150"><p>I'm not assuming the fight to occur toe to toe. I'm making statements based on personal experience with encounters that have targeted about 50% of the PC daily XP. However, let's consider how you are going to set this encounter up. Will the roc be flying overhead and surveying for prey or will it be perched on a cliff side surveying for prey? What passive perception would it require for the PCs to notice this creature from it's surveying location? At what range do you want to start initiative? I would start Initiative at 1000-ft between the PCs and roc. The roc closes 240-ft on round one and the PCs ready an action to make ranged attacks. On round 2, depending on initiative order the roc flies 240-ft and sees an arrow from a long bow fly at it. This process continues until the roc can position it's self to strike and lift off on the same turn. I'm going to assume the roc wants to be 30-ft in the air after it grapples a creature. So I would have the rock fly in to 90-ft above the monk and take the dodge action. The following round it will fly down and attempt to attack the monk with claws. How many rounds of ranged attacks did the roc receive? What characters made those ranged attacks? On average how much damage did the roc receive considering its AC of 15?</p><p></p><p>Why would I have the roc attack the monk? I'm assuming the fighter and cleric have metal armor on. I'm assuming the monk does not have armor on. Therefore, if I were a bird of prey, I pick up an easy snack crossing my field and fly off. The monk looks easier to pick apart. I would not have the roc make a beak attack until it had to. In my opinion, the roc would grab with its claws and fly off to a perch then pick at the prey with it's beak. I don't see a way for the roc to attack a creature it has grappled while in flight based on how I've seen birds of prey fly with prey on the TV. </p><p></p><p>Let's assume the roc has grappled the monk and is now 30-ft in the air. Does the roc take the dodge action and fly away or does it dash and fly away at 240-ft per turn? How many turns do the fighter and cleric have to attack a retreating roc? Is your monk a grapple build monk? What happens when the player says they want to escape the grapple but then also maintain a grip on the bird, with the intent of stunning the bird and ridding it to the ground Dr. Strange Love style?</p><p></p><p>I'm also of the opinion that if the roc receives too much damage it will fly off and find new prey. In my opinion the characters would receive full XP for the encounter once they drive off the bird and it's below 75 HP.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7163617, member: 6862150"] I'm not assuming the fight to occur toe to toe. I'm making statements based on personal experience with encounters that have targeted about 50% of the PC daily XP. However, let's consider how you are going to set this encounter up. Will the roc be flying overhead and surveying for prey or will it be perched on a cliff side surveying for prey? What passive perception would it require for the PCs to notice this creature from it's surveying location? At what range do you want to start initiative? I would start Initiative at 1000-ft between the PCs and roc. The roc closes 240-ft on round one and the PCs ready an action to make ranged attacks. On round 2, depending on initiative order the roc flies 240-ft and sees an arrow from a long bow fly at it. This process continues until the roc can position it's self to strike and lift off on the same turn. I'm going to assume the roc wants to be 30-ft in the air after it grapples a creature. So I would have the rock fly in to 90-ft above the monk and take the dodge action. The following round it will fly down and attempt to attack the monk with claws. How many rounds of ranged attacks did the roc receive? What characters made those ranged attacks? On average how much damage did the roc receive considering its AC of 15? Why would I have the roc attack the monk? I'm assuming the fighter and cleric have metal armor on. I'm assuming the monk does not have armor on. Therefore, if I were a bird of prey, I pick up an easy snack crossing my field and fly off. The monk looks easier to pick apart. I would not have the roc make a beak attack until it had to. In my opinion, the roc would grab with its claws and fly off to a perch then pick at the prey with it's beak. I don't see a way for the roc to attack a creature it has grappled while in flight based on how I've seen birds of prey fly with prey on the TV. Let's assume the roc has grappled the monk and is now 30-ft in the air. Does the roc take the dodge action and fly away or does it dash and fly away at 240-ft per turn? How many turns do the fighter and cleric have to attack a retreating roc? Is your monk a grapple build monk? What happens when the player says they want to escape the grapple but then also maintain a grip on the bird, with the intent of stunning the bird and ridding it to the ground Dr. Strange Love style? I'm also of the opinion that if the roc receives too much damage it will fly off and find new prey. In my opinion the characters would receive full XP for the encounter once they drive off the bird and it's below 75 HP. [/QUOTE]
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