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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Three Moves to Fix/Change 4E
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<blockquote data-quote="GameDoc" data-source="post: 5541832" data-attributes="member: 53915"><p>1) Make race matter. Your race should grant you something new and unique at regular intervals as you level up (maybe every third or fourth level). And do it WITHOUT having to take a feat. If you want to play up human diversity, let them take a bonus feat they qualify for where non-humans get a new or enhanced racial feature.</p><p> </p><p>2) Make it easier to access all powers from the same source (others have said this). For example, perhpas a feat called "Versatile Arcanist" that would allow arcane classes to take powers of the same type and level from another arcane class. Likewise, you could have Versatile Martialist, Versatile Primalist, Versatile Shadwo, Versatile Psionicist, and Versative Divinist feats. I wouldn't require a one feat per one power swap. Perhaps that you can swap one power of each type). </p><p> </p><p>You could also (or alternately) go the route of "Versatile Striker", "Versatile Defender" etc. and let characters take powers from other sources as long as they belong to a class of the same role and they were trained in a key skill, such as arcana for arcane, religion for divine, athletics for martial, nature for primal, and so on.</p><p> </p><p>I think these would be preferable to the current hybrid and mutli-class options which seam to be feat heavy to maintain.</p><p> </p><p>3) Math fixes/feat tax elimination Already covered in previous posts.</p></blockquote><p></p>
[QUOTE="GameDoc, post: 5541832, member: 53915"] 1) Make race matter. Your race should grant you something new and unique at regular intervals as you level up (maybe every third or fourth level). And do it WITHOUT having to take a feat. If you want to play up human diversity, let them take a bonus feat they qualify for where non-humans get a new or enhanced racial feature. 2) Make it easier to access all powers from the same source (others have said this). For example, perhpas a feat called "Versatile Arcanist" that would allow arcane classes to take powers of the same type and level from another arcane class. Likewise, you could have Versatile Martialist, Versatile Primalist, Versatile Shadwo, Versatile Psionicist, and Versative Divinist feats. I wouldn't require a one feat per one power swap. Perhaps that you can swap one power of each type). You could also (or alternately) go the route of "Versatile Striker", "Versatile Defender" etc. and let characters take powers from other sources as long as they belong to a class of the same role and they were trained in a key skill, such as arcana for arcane, religion for divine, athletics for martial, nature for primal, and so on. I think these would be preferable to the current hybrid and mutli-class options which seam to be feat heavy to maintain. 3) Math fixes/feat tax elimination Already covered in previous posts. [/QUOTE]
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Three Moves to Fix/Change 4E
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