Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Three New Lycanthropes to Terrorize Your Players With...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krishnath" data-source="post: 45669" data-attributes="member: 56"><p><span style="color: orange">Hope you like 'em, Comments are as allways welcome...</span></p><p><span style="color: orange"></span></p><p><span style="color: orange"><strong>Lycanthrope</strong></span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Lycanthropes are humanoids who can transform themselves to resemble normal animals or monsters.</span></p><p><span style="color: orange">Basic information about lycantrophes can be found in the MM.</span></p><p><span style="color: orange"> "Lycanthrope" is a template that can be added to any humanoid creature, that creature referred to hereafter as the "character." The lycanthrope takes on the characteristics of some type of carnivorous animal or beast, referred to hereafter as the "animal."</span></p><p><span style="color: orange"> The <em>Monster Manual</em> describes the most common form of lycanthropes (Bear, Boar, Rat, Tiger and Wolf), three more can be found in the <em>Monster Compendium: Monsters of Faerûn</em> (Bat, Crocodile and Shark). This entry describes three 'new' lycanthropes:</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Werecobra - Large Viper Snake</span></p><p><span style="color: orange">Wereserpent - Constrictor Snake</span></p><p><span style="color: orange">Weregriffon - Griffon</span></p><p><span style="color: orange"></span></p><p><span style="color: orange"><strong>Hit Dice:</strong> As character or animal, whichever produces the highest hit point total.</span></p><p><span style="color: orange"><strong>Speed:</strong> As character or animal, depending on which form the lycanthrope is using</span></p><p><span style="color: orange"><strong>AC:</strong> As character or animal form's natural armor +2, depending on which form the lycanthrope is using.</span></p><p><span style="color: orange"><strong>Attacks:</strong> As character or animal, depending on which form the lycanthrope is using.</span></p><p><span style="color: orange"><strong>Damage:</strong> As character or animal, depending on which form the lycanthrope is using.</span></p><p><span style="color: orange"><strong>Special Attacks:</strong> As character or animal, depending on which form the lycanthrope is using (plus curse of lycanthropy in animal form.)</span></p><p><span style="color: orange"><em>Lycanthropic Empaty:</em> Lycanthropes can communicate and empathize with normal and dire animals of their types. This gives them a +4 bonus to influence the animals attitude (see Chapter 5 of the <em>Dungeon Masters Guide</em>) and allows the lycanthrope to communicate simple concepts and (if the animal is friendly) commands to the animal, such as "friend," "foe," "flee," or "attack."</span></p><p><span style="color: orange"><em>Curse of Lycanthropy:</em> Any humanoid injured by a lycanthrope but not actually killed has a chance to contract lycanthropy after the encounter is over. This chance equals 1% per point of damage dealt by the lycanthropes natural attacks; if several lycanthropes of the same type injure the character, add the chances together. Damage from different types of lycanthropes must be tracked seperately. A character killed by a lycanthrope and then raised or resurrected has a 100% chance of contracting lycanthropy.</span></p><p><span style="color: orange"><strong>Special Qualities:</strong> All lycanthropes gain the following special qualities.</span></p><p><span style="color: orange"><em>Alternate Form (Su):</em> All lycanthropes can shift into animal form. Weregiffons can also assume a bipedal hybrid form. Changing to or from animal form is a full round action. Upon assuming animal form, the lycanthrope regains hit points as if having rested for a day. If slain, the lycanthrope creature reverts to it's humanoid form, though it remains dead. A part of the body that is seperated from the whole retains its animal form, however. This shapeshifting ability can be hard for some lycanthropes to control.</span></p><p><span style="color: orange"><em>Damage Reduction (Su):</em> A lycanthrope in animal form gains damage reduction 15/silver.</span></p><p><span style="color: orange"><strong>Saves:</strong> As character or animal, whichever is better; lycanthropes gain a +2 bonus on Fortitude and Will saves.</span></p><p><span style="color: orange"><strong>Abilities:</strong> A lycanthrope in humanoid form recieves a +2 bonus to Intelligence and Wisdom, due to its animal cunning. In animal form a lycanthropes ability adjustments vary by type, as follows:</span></p><p><span style="color: orange"></span></p><p><span style="color: orange"><em>Werecobra:</em> Str +2, Dex +6, Con +2, Int +2, Wis +2</span></p><p><span style="color: orange"><em>Wereserpent:</em> Str +6, Dex +6, Con +2, Int +2, Wis +2</span></p><p><span style="color: orange"><em>Weregriffon:</em> Str +8, Dex +4, Con +6, Int +2, Wis +2</span></p><p><span style="color: orange"></span></p><p><span style="color: orange"><strong>Skills:</strong> All lycanthropes gain a +4 bonus to listen and spot checks no matter what their forms. Lycanthropes in animal form gain the same skills as normal animals of their type in addition to any skill they have in their humanoid forms. If a lycanthrope has a skill in both its humanoid and animal forms, use the better score.</span></p><p><span style="color: orange"><strong>Feats:</strong> As character. Lycanthropes can learn the improved shape control feat (see the <em>Monster Manual</em> page 218). When in animal form, the lycanthrope gains any feats an animal of it's type has. Lycanthropes in animal (and in the Weregriffons case, hybrid) form have additional feats by type:</span></p><p><span style="color: orange">Werecobra: Improved Critical (Bite), Improved Initiative</span></p><p><span style="color: orange">Wereserpent: Skill Focus (Move Silently), Toughness.</span></p><p><span style="color: orange">Weregriffon: Flyby Attack, Improved Initiative,</span></p><p><span style="color: orange"><strong>Climate/Terrain:</strong> As character or animal</span></p><p><span style="color: orange"><strong>Organization:</strong> Solitary</span></p><p><span style="color: orange"><strong>Challenge Rating:</strong> Same as beast or animal +2</span></p><p><span style="color: orange"><strong>Treasure:</strong> Standard</span></p><p><span style="color: orange"><strong>Alignment:</strong> Werecobra: Always Lawful Evil</span></p><p><span style="color: orange">Wereserpent: Always neutral evil</span></p><p><span style="color: orange">Weregriffon: Evil (Any)</span></p><p><span style="color: orange"><strong>Advancement:</strong> By character class</span></p><p><span style="color: orange"><strong>ECL:</strong></span></p><p><span style="color: orange">Werecobra +3 (Character must be of at least 3rd level.)</span></p><p><span style="color: orange">Wereserpent +3 (character must be of at least 3rd level.)</span></p><p><span style="color: orange">Weregriffon +4 (Character must be of at least 7th level.)</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 45669, member: 56"] [color=orange]Hope you like 'em, Comments are as allways welcome... [b]Lycanthrope[/b] Lycanthropes are humanoids who can transform themselves to resemble normal animals or monsters. Basic information about lycantrophes can be found in the MM. "Lycanthrope" is a template that can be added to any humanoid creature, that creature referred to hereafter as the "character." The lycanthrope takes on the characteristics of some type of carnivorous animal or beast, referred to hereafter as the "animal." The [i]Monster Manual[/i] describes the most common form of lycanthropes (Bear, Boar, Rat, Tiger and Wolf), three more can be found in the [i]Monster Compendium: Monsters of Faerûn[/i] (Bat, Crocodile and Shark). This entry describes three 'new' lycanthropes: Werecobra - Large Viper Snake Wereserpent - Constrictor Snake Weregriffon - Griffon [b]Hit Dice:[/b] As character or animal, whichever produces the highest hit point total. [b]Speed:[/b] As character or animal, depending on which form the lycanthrope is using [b]AC:[/b] As character or animal form's natural armor +2, depending on which form the lycanthrope is using. [b]Attacks:[/b] As character or animal, depending on which form the lycanthrope is using. [b]Damage:[/b] As character or animal, depending on which form the lycanthrope is using. [b]Special Attacks:[/b] As character or animal, depending on which form the lycanthrope is using (plus curse of lycanthropy in animal form.) [i]Lycanthropic Empaty:[/i] Lycanthropes can communicate and empathize with normal and dire animals of their types. This gives them a +4 bonus to influence the animals attitude (see Chapter 5 of the [i]Dungeon Masters Guide[/i]) and allows the lycanthrope to communicate simple concepts and (if the animal is friendly) commands to the animal, such as "friend," "foe," "flee," or "attack." [i]Curse of Lycanthropy:[/i] Any humanoid injured by a lycanthrope but not actually killed has a chance to contract lycanthropy after the encounter is over. This chance equals 1% per point of damage dealt by the lycanthropes natural attacks; if several lycanthropes of the same type injure the character, add the chances together. Damage from different types of lycanthropes must be tracked seperately. A character killed by a lycanthrope and then raised or resurrected has a 100% chance of contracting lycanthropy. [b]Special Qualities:[/b] All lycanthropes gain the following special qualities. [i]Alternate Form (Su):[/i] All lycanthropes can shift into animal form. Weregiffons can also assume a bipedal hybrid form. Changing to or from animal form is a full round action. Upon assuming animal form, the lycanthrope regains hit points as if having rested for a day. If slain, the lycanthrope creature reverts to it's humanoid form, though it remains dead. A part of the body that is seperated from the whole retains its animal form, however. This shapeshifting ability can be hard for some lycanthropes to control. [i]Damage Reduction (Su):[/i] A lycanthrope in animal form gains damage reduction 15/silver. [b]Saves:[/b] As character or animal, whichever is better; lycanthropes gain a +2 bonus on Fortitude and Will saves. [b]Abilities:[/b] A lycanthrope in humanoid form recieves a +2 bonus to Intelligence and Wisdom, due to its animal cunning. In animal form a lycanthropes ability adjustments vary by type, as follows: [i]Werecobra:[/i] Str +2, Dex +6, Con +2, Int +2, Wis +2 [i]Wereserpent:[/i] Str +6, Dex +6, Con +2, Int +2, Wis +2 [i]Weregriffon:[/i] Str +8, Dex +4, Con +6, Int +2, Wis +2 [b]Skills:[/b] All lycanthropes gain a +4 bonus to listen and spot checks no matter what their forms. Lycanthropes in animal form gain the same skills as normal animals of their type in addition to any skill they have in their humanoid forms. If a lycanthrope has a skill in both its humanoid and animal forms, use the better score. [b]Feats:[/b] As character. Lycanthropes can learn the improved shape control feat (see the [i]Monster Manual[/i] page 218). When in animal form, the lycanthrope gains any feats an animal of it's type has. Lycanthropes in animal (and in the Weregriffons case, hybrid) form have additional feats by type: Werecobra: Improved Critical (Bite), Improved Initiative Wereserpent: Skill Focus (Move Silently), Toughness. Weregriffon: Flyby Attack, Improved Initiative, [b]Climate/Terrain:[/b] As character or animal [b]Organization:[/b] Solitary [b]Challenge Rating:[/b] Same as beast or animal +2 [b]Treasure:[/b] Standard [b]Alignment:[/b] Werecobra: Always Lawful Evil Wereserpent: Always neutral evil Weregriffon: Evil (Any) [b]Advancement:[/b] By character class [b]ECL:[/b] Werecobra +3 (Character must be of at least 3rd level.) Wereserpent +3 (character must be of at least 3rd level.) Weregriffon +4 (Character must be of at least 7th level.) Later,[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Three New Lycanthropes to Terrorize Your Players With...
Top