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Three pillars: what is "exploration"?
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<blockquote data-quote="Hriston" data-source="post: 7169456" data-attributes="member: 6787503"><p>I was unaware of the three pillars' origination. I would have though it was earlier. It's a great description of D&D play no matter the edition, IMO. Thanks for the history. </p><p></p><p></p><p></p><p>Thanks for this history as well, although we're going to have to agree to disagree about GNS theory's divisiveness. To me, it seems explicitly inclusive in that it doesn't prioritize any one creative agenda over another. </p><p></p><p></p><p></p><p>Part of that context is this sentence: "Exploration includes... the adventurers'... interaction with... situations that require their attention." Encounters with creatures often "require [the adventurers'] attention", and can be resolved not only through social interaction or combat, but through exploration as well, for example by avoidance. The suggestion is clear that any action taken by the PCs to address such a situation falls within the exploration pillar, and that only when that action includes conversing or fighting is one of the other pillars also invoked. You don't see the suggestion because you disregard it, not because it isn't there.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7169456, member: 6787503"] I was unaware of the three pillars' origination. I would have though it was earlier. It's a great description of D&D play no matter the edition, IMO. Thanks for the history. Thanks for this history as well, although we're going to have to agree to disagree about GNS theory's divisiveness. To me, it seems explicitly inclusive in that it doesn't prioritize any one creative agenda over another. Part of that context is this sentence: "Exploration includes... the adventurers'... interaction with... situations that require their attention." Encounters with creatures often "require [the adventurers'] attention", and can be resolved not only through social interaction or combat, but through exploration as well, for example by avoidance. The suggestion is clear that any action taken by the PCs to address such a situation falls within the exploration pillar, and that only when that action includes conversing or fighting is one of the other pillars also invoked. You don't see the suggestion because you disregard it, not because it isn't there. [/QUOTE]
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Three pillars: what is "exploration"?
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