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Three releases over the holiday season!
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<blockquote data-quote="HellHound" data-source="post: 1275410" data-attributes="member: 3397"><p>Alrighty, ahem... I mean, "For immediate release".</p><p></p><p>(yes, I've got my daughter's cat on my lap and am relying on it for advice on writing this press release)</p><p></p><p>Due to a distinct lack of time (wow, I completely forgot how much work post-secondary education can be, especially in the last month when all the projects are due and then the exams hit), a few of E.N.Publishing's products have seen some delays in release.</p><p></p><p>We are going to remedy that this holiday season.</p><p></p><p>Currently in layout are:</p><p></p><p><strong><em>Powers that Be - City Council</em></strong></p><p></p><p><em>Written by E.N.World community member Fred Wolke (you might know him as Vaxalon, however), and fantastically illustrated by Hannah M.G. Shapero, this book brings a complete city council to your game. </em></p><p><em></em></p><p><em>Running a game in an urban setting? Slipping towards politics & intrigue? Want to know who runs the show above the local guildmasters?</em></p><p><em></em></p><p><em>The first book in the "Powers that Be" series, City Council details each member of the city council, their background, motivations and role-playing notes, as well as the requisite d20 stat block. Each major character also has a colour illustrated card designed to be shown to the players, with the character's notes on the back for the GM to refer to. Also included are maps of the palace and a selection of adventure and campaign notes for use with the city council in question.</em></p><p><em></em></p><p><em>The institutions developed and described in the "Powers that Be" line are designed to be easily placed in any major fantasy or magical medieval city. While "Everyone Else" detailed everyone else needed to populate a city, "Powers that Be" details specific institutions and characters within them.</em></p><p></p><p>but that's just one of the d20 products I'm laying out in Quark XPress right now! (well, not RIGHT now, but just a few minutes ago, on the laptop sitting on the table behind me as I type this on my desktop system.) We are also in layout on...</p><p></p><p><strong><em>Crystalmancy - The Magic of Gems</em></strong></p><p></p><p><em>Written by Dallas Parsons, this PDF brings the magic of gemstones to any d20 setting, introducing the Crystalmancers, a class of arcane spellcasters that trigger the dormant powers from crystals and gems. There is also an alternate Crystalmancer prestige class for games where a new core class would perhaps not fit in.</em></p><p><em></em></p><p><em>This book is stuffed full of material for the crystalmancer - a selection of new spells, monsters and classes as well as details on the plane of crystal. </em></p><p></p><p>but wait, there's more!!!</p><p></p><p>Don't forget - </p><p></p><p><strong><em>Steam and Steel - A guide to fantasy steamworks</em></strong></p><p></p><p><em>You read about it on the other thread, and the art is coming in and looking great! Layout has been roughed out and should start in earnest shortly!</em></p><p></p><p>Expect these products on the virtual store shelves @ RPGnow over the next 6 weeks. And keep yer eyes and ears peeled, we've got more on the way!</p></blockquote><p></p>
[QUOTE="HellHound, post: 1275410, member: 3397"] Alrighty, ahem... I mean, "For immediate release". (yes, I've got my daughter's cat on my lap and am relying on it for advice on writing this press release) Due to a distinct lack of time (wow, I completely forgot how much work post-secondary education can be, especially in the last month when all the projects are due and then the exams hit), a few of E.N.Publishing's products have seen some delays in release. We are going to remedy that this holiday season. Currently in layout are: [b][i]Powers that Be - City Council[/i][/b][i][/i] [i]Written by E.N.World community member Fred Wolke (you might know him as Vaxalon, however), and fantastically illustrated by Hannah M.G. Shapero, this book brings a complete city council to your game. Running a game in an urban setting? Slipping towards politics & intrigue? Want to know who runs the show above the local guildmasters? The first book in the "Powers that Be" series, City Council details each member of the city council, their background, motivations and role-playing notes, as well as the requisite d20 stat block. Each major character also has a colour illustrated card designed to be shown to the players, with the character's notes on the back for the GM to refer to. Also included are maps of the palace and a selection of adventure and campaign notes for use with the city council in question. The institutions developed and described in the "Powers that Be" line are designed to be easily placed in any major fantasy or magical medieval city. While "Everyone Else" detailed everyone else needed to populate a city, "Powers that Be" details specific institutions and characters within them.[/i] but that's just one of the d20 products I'm laying out in Quark XPress right now! (well, not RIGHT now, but just a few minutes ago, on the laptop sitting on the table behind me as I type this on my desktop system.) We are also in layout on... [b][i]Crystalmancy - The Magic of Gems[/i][/b] [i]Written by Dallas Parsons, this PDF brings the magic of gemstones to any d20 setting, introducing the Crystalmancers, a class of arcane spellcasters that trigger the dormant powers from crystals and gems. There is also an alternate Crystalmancer prestige class for games where a new core class would perhaps not fit in. This book is stuffed full of material for the crystalmancer - a selection of new spells, monsters and classes as well as details on the plane of crystal. [/i] but wait, there's more!!! Don't forget - [b][i]Steam and Steel - A guide to fantasy steamworks[/i][/b] [i]You read about it on the other thread, and the art is coming in and looking great! Layout has been roughed out and should start in earnest shortly![/i] Expect these products on the virtual store shelves @ RPGnow over the next 6 weeks. And keep yer eyes and ears peeled, we've got more on the way! [/QUOTE]
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