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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6813965" data-attributes="member: 6788652"><p>Beyond your arguments re: STR being both the statto de tutti statti and impossible to separate from agility (which is plainly false, Google Brian Shaw and tell me his strength lends itself to feats of gymnastics), the original point of your post was all about adding extra mods to saves, due to the interconnectivity of all stats; but as I said before, it cuts both ways for PCs and antagonists, so all that results is an escalation of the arms race such that it becomes less likely universally for any creature to fail any given save, resulting in a very boring game:</p><p>Prang (wizard): I cast Fireball!</p><p>DM: The arch-necromancer makes his save. He pulls on a lever which opens a pit trap beneath you.</p><p>Prang: I make my save. I cast Charm Person!</p><p>DM: He makes his save. He casts Fireball too!</p><p>Prang: I make my save. I cast magic missile. Save v that!</p><p>DM: He casts magic missile.</p><p>Prang: I cast magic missile.</p><p>DM: He casts Sleep.</p><p>Prang: I make my save. I cast Magic Missile.</p><p>DM: He casts magic missile.</p><p>Foo (fighter): Oh sod this. I hit Prang and surrender to the bad guy. Risk, anyone?</p><p></p><p>Sorry, thee and me are never the twain on this one. All the best, though.</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6813965, member: 6788652"] Beyond your arguments re: STR being both the statto de tutti statti and impossible to separate from agility (which is plainly false, Google Brian Shaw and tell me his strength lends itself to feats of gymnastics), the original point of your post was all about adding extra mods to saves, due to the interconnectivity of all stats; but as I said before, it cuts both ways for PCs and antagonists, so all that results is an escalation of the arms race such that it becomes less likely universally for any creature to fail any given save, resulting in a very boring game: Prang (wizard): I cast Fireball! DM: The arch-necromancer makes his save. He pulls on a lever which opens a pit trap beneath you. Prang: I make my save. I cast Charm Person! DM: He makes his save. He casts Fireball too! Prang: I make my save. I cast magic missile. Save v that! DM: He casts magic missile. Prang: I cast magic missile. DM: He casts Sleep. Prang: I make my save. I cast Magic Missile. DM: He casts magic missile. Foo (fighter): Oh sod this. I hit Prang and surrender to the bad guy. Risk, anyone? Sorry, thee and me are never the twain on this one. All the best, though. [/QUOTE]
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