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<blockquote data-quote="MoonSong" data-source="post: 5821105" data-attributes="member: 6689464"><p>Just have a few:</p><p></p><p>-I wish for them to return Bards and Gnomes back to the core books (and monks, sorcerers, druids and Half-orcs while they are at that), nothing aganst the new things in the core 4e, but bards and druids are just that iconic and I would hate to have to wait one or two extra years and expend extra money just to play something that should be core.</p><p></p><p>-I wish for the skill system to be organic in nature (being able to be competent in some skills normal, very good in others and outright suck on yet others), not necessarily tied to character level, also I would like the option to trade combat capability for more and better trained skills (and the reverse to be possible too), and please bring back perform and disguise!! it sucks not having an objective way to gauge how good your character is with music. The part I enjoy the most of character creation and charatcer growth is working on the skillset of my characters. it would be great if they had both in and out of combat uses. </p><p></p><p>-While I understand powers are here to stay, and that they are elegant from a game design and balance standpoint I wish for the game designers not to make them explicit, moreso if they are class-exclusive, just call them class features/class abilities and call it a day. "Powers" strike as too generic and it makes all classes feel the same, I liked it back ehwn every class was unique mechanic - wise</p><p></p><p>-But overall I wish to have perform back as a skill.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 5821105, member: 6689464"] Just have a few: -I wish for them to return Bards and Gnomes back to the core books (and monks, sorcerers, druids and Half-orcs while they are at that), nothing aganst the new things in the core 4e, but bards and druids are just that iconic and I would hate to have to wait one or two extra years and expend extra money just to play something that should be core. -I wish for the skill system to be organic in nature (being able to be competent in some skills normal, very good in others and outright suck on yet others), not necessarily tied to character level, also I would like the option to trade combat capability for more and better trained skills (and the reverse to be possible too), and please bring back perform and disguise!! it sucks not having an objective way to gauge how good your character is with music. The part I enjoy the most of character creation and charatcer growth is working on the skillset of my characters. it would be great if they had both in and out of combat uses. -While I understand powers are here to stay, and that they are elegant from a game design and balance standpoint I wish for the game designers not to make them explicit, moreso if they are class-exclusive, just call them class features/class abilities and call it a day. "Powers" strike as too generic and it makes all classes feel the same, I liked it back ehwn every class was unique mechanic - wise -But overall I wish to have perform back as a skill. [/QUOTE]
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